Octopus — Top Perspective

Octopus top — passer's view against octopus guard. Back take and kosoto sweep are the threats. Near hip away is the defence.

Adapted from InGrappling, Octopus — Top Perspective. System Games did not invent this curriculum.

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The octopus top perspective is the passer’s position when the bottom player has established octopus guard — sitting up beside the top player with an underhook on the near leg and a grip or wrap on the top player’s body. This page describes what the top player sees, faces, and must manage from this position.

The octopus guard is built around three primary threats to the top player: the back take via the underhook, the kosoto (outside ankle reap) sweep to kesa gatame, and leg entries (often to single-leg-X or ashi garami) via the hip sit-out. Understanding these threats from the top player’s perspective allows for pre-emptive positioning rather than reactive defence.

The critical strategic principle from the top perspective: backing away from the octopus feeds it. The bottom player’s underhook and leg wrap function best when the top player retreats — the retreat creates the space the bottom player needs to sit out and take the back. Staying low and forward — pushing into the octopus rather than backing away from it — disrupts the back-take mechanic at its source.

When the octopus guard is fully established and the top player cannot prevent the position, this page bridges to octopus guard (the bottom perspective), which describes the attack mechanics that the top player is now defending against. Understanding both perspectives is the minimum to navigate this position in live grappling.

INV-PIN02Invariant "The top player must cover the hips after establishing chest contact. Body contact without hip control allows the bottom player to turn and recover guard."

Why it works hereFrom the top perspective facing octopus guard, PIN02 inverts: the bottom player is the one trying to control the top player's near hip via the underhook on the near leg. The underhook is hip coverage applied upward — once it reaches the near hip line, the back take is structurally set. The top defence is to deny that hip-line contact by keeping the near hip clear of the underhook's reach, which is upstream of fighting the back take after the connection is made.

See full invariant page → From the top perspective facing octopus guard, the hip coverage principle runs in reverse: it is the bottom player who is attempting to control the top player’s near hip. The octopus underhook on the near leg is a form of hip control — the bottom player controls the top player’s near hip by controlling the near leg, which controls the direction the top player’s hip can move. The top player’s response is to deny this by keeping the near hip away from the bottom player’s underhook reach. The moment the underhook reaches the near hip, the back take is structurally set.

Games

Active Shot vs Sprawlstandup · shot defense · sprawl · mid-shot · CLA · nogi-friendlyAdd the LegsPinsAdvance the PinPinsAnkle Lock Finish Gameashi-garami · ankle-lock · leg-locks · extraction · CLA · nogi-friendlyArm Trap Without HooksPinsArms Outuntested · slime mold originalArms Under the HeadPinsAshi Garami Entry Gameashi-garami · entries · seated-guard · CLA · nogi-friendlyAttacking Turtle Armsslime mold original · turtleAttacking Turtle Armsslime mold original · turtleBack Arm Trap FinishPinsBack EscapeEscapes · PinsBack Position Seatbelt Keepback control · seatbelt · pinning · CLA · nogi-friendlyBack RetentionPins · BackBack Retention with Hooksback-control · hooks · seatbelt · rear-naked-choke · ladder · CLA · nogi-friendlyBack-to-Back Spin Upscramble · spin entryBall of Yarnhalf guard · Modern Defensive GuardBase OnlyPinsBase, Frame, KneePinsBiceps to the EarPinsBreak the BaseGuard · RetentionButterfly Ashi, Shotgun Grip — Thread to Controlbutterfly-ashi · shotgun-grip · outside-ashi · entries · ladder · CLA · nogi-friendlyButterfly Kimura Trapkimura · butterfly · figure-four · sweep · CLA · nogi-friendlyCausing Postshalf guard · knee shield · untestedChest or HipsPinsChest to Chest Chest to Backpinning · Greg SoudersChest to Chest Pinninguntested · slime mold originalChest-to-Chest Pin Controlside control · regressive gameClimbing the Backslime mold originals · closed guard · supine guard · guard · untestedClinch Pummeling DefenseTakedowns · StandingCollar Tie Inside-Hand Battlestandup · collar-tie · inside-hand · front-headlock · takedown · CLA · nogi-friendlyConfined-Area Guard Retentionguard · retention · spatial · frames · hips · CLA · nogi-friendlyConnection ClimbTransitions · StandingConnection Hold — Grips Offside control · pinning · connection · no grips · CLA · nogi-friendlyContinuous Grip FightEngagement · StandingCovering the HipsGreg Souders · pinningCovering the Shouldersslime mold original · turtleCovering the Shouldersuntested · slime mold original · turtleCreateslime mold original · leg entanglementsCreate and Break Connectionsslime mold originals · closed guard · supine guard · guardCreate and Break Connectionsslime mold originals · closed guard · supine guard · untestedCreate and Break Connectionsguard · open guard · Greg SoudersCross-Leg Back TakeTakedowns · StandingDeny the Knee WedgeGuard · RetentionDeny the Thigh PinGuard · RetentionDLR/RDLR Leg EntryGuard · LegsDLR/RDLR Off-BalanceGuard · Guard offenseDouble Arm Isolationside control · control progressionDouble Inside Back TakeTakedowns · StandingDouble Leg PinTransitions · PinsEarn the Straight JacketPinsElbow Exposure Extension Contractionmount · Greg Souders · pinningElbow HuntingPinsFinishing the Pass — From the J-Pointpassing · pin · j-point · finish-first · ladder · CLA · nogi-friendlyFinishing the Reversal — From Shin-to-Shinshin-to-shin · seated-guard · wrestle-up · entanglement · retention-ladder · CLA · nogi-friendlyFinishing the Strangle — From the Backback · strangle · finish-first · seatbelt · CLA · nogi-friendlyFoot Sweep Onlystandup · clinch · foot sweeps · constrained finishes · CLA · nogi-friendlyFront Headlock ControlPinsFront Headlock FinishTakedowns · StandingFront Headlock FlattenTransitions · PinsFront Headlock LiftTakedowns · StandingFront Headlock StranglePinsFront Headlock to the Backfront headlock · turtle · slime mold original · untestedFront Headlock vs. Sit-Out and Stand-Upfront headlock · turtle · sit-out · stand-upFront Headlock — Back Take Gamefront-headlock · back-take · seatbelt · turtle · CLA · nogi-friendlyFront Headlock — Guillotine Entry Gamefront-headlock · guillotine · entry · turtle · CLA · nogi-friendlyGuard Armbar vs the Stack — Reading the Defenceclosed-guard · armbar · stack · triangle · CLA · nogi-friendlyGuillotine and AnacondaPinsGuillotine ExchangePins · StranglesHand Snap to Back TakeTransitions · StandingHead-and-Arm Tackle DefenseEscapes · PinsHigh Mountpinning · slime mold original · untestedHip Accesshalf guard · Greg SoudersHold the ShellGuard · RetentionHook War — Back Position Lower Controlback control · hooks · body triangle · seatbeltInitiating Maintaining Chest to Back ContactGreg Souders · pinningIsolate FirstPinsIsolating the Neckfront headlock · turtle · slime mold original · untestedKeep It on the EarPinsKeep the Arms ApartPins · BreakingKeep the Top KneeGuard · RetentionKnee Slide PassingPassingKnee to the CeilingPinsLateral Leg ClearancePassingLeg First, Then the LockPinsLow Mountpinning · slime mold original · untestedMaintainslime mold original · leg entanglementsMaintain and Break Connectionpinning · Greg Souders · backMaintain Connectionguard · open guard · slime mold original · untestedMaintain Controlpinning · back · slime mold originalMaintain Scarf Holdside control · pinningMaintaining The Knee Shieldhalf guard · knee shield · untestedMiddle Mountpinning · slime mold original · untestedMount Armbar — Arm Extraction and Finish Positionmount · armbar · s-mount · extraction · back-take · CLA · nogi-friendlyMount EscapeEscapes · RetentionMount HuntingPinsNo Knees Top Playerscramble · pinningNo-Gi Hook GuardGuard · Guard offenseNorth South Pinninguntested · slime mold originalNorth-South DenialEscapes · Guard retentionOpen Guard Sweepingguard · open guard · Greg SoudersOpen Side Controlside control · transitional gameOpen the Feetslime mold originals · closed guard · supine guard · guardOutside Ashi, Shotgun Grip — Close to Sankakuoutside-ashi · shotgun-grip · outside-sankaku · leg-locks · ladder · CLA · nogi-friendlyOver-Under Clinch Battlestandup · clinch · over-under · body lock · takedownsPass Without GripsPassingPassing the Ankle Linepassing · ankle-line · open-guard · pin · ladder · CLA · nogi-friendlyPassing the Knee Linepassing · knee-line · open-guard · pin · ladder · CLA · nogi-friendlyPassing vs Knee ShieldPassingPick the ShotTakedowns · StandingPunishing Postshalf guard · knee shield · untestedPush to PullGuard · Guard retentionRear Body Lock FinishTakedowns · StandingRebuilding Behind a Frameguard-retention · frame · elbow-knee · entanglement · ladder · CLA · nogi-friendlySeatbelt Without HooksPinsShin Surfingguard · leg ride · Craig Jones · shin surfingShot DefenseTakedowns · StandingShoulder and Hip Controlpinning · Greg Souders · backSide Control Circumnavigateside control · pinning · transitionsSide Control Kimura — Establish and Defend the Gripkimura · side-control · figure-four · CLA · nogi-friendlySingle Leg FinishTakedowns · StandingSingle Leg to BackTakedowns · StandingSingle Underhook Controlhalf guard · Greg SoudersSingle-Leg X — Enter the Outside Gamesingle-leg-x · SLX · outside-ashi · entries · ladder · CLA · nogi-friendlySprawl Counter ChainTakedowns · StandingStand Upslime mold originals · closed guard · supine guard · guardStanding to Pin or StrangleEngagement · StandingStanding vs Seatedpassing · standing · seated-guard · pin · entanglement · ladder · CLA · nogi-friendlyStanding vs Seated — With an Advantagepassing · standing · seated-guard · pin · entanglement · ladder · CLA · nogi-friendlyStraight Jacket Back ControlPinsSubmission Huntingpinning · Greg Souders · backSubmission Huntingside control · Greg SoudersTackle Finish to PinTransitions · StandingTakedown to PassTransitions · StandingThe Dogfight — Back or Topdogfight · back takes · underhooks · scramble · CLA · nogi-friendlyToreando RecoveryGuard · Guard retentionTransitionuntested · slime mold originalTransition to Mountuntested · slime mold originalTransitioning to Shoulder Linemount · Greg Souders · pinningTriangle FinishingPins · StranglesTriangle — Finish Game vs. Posture Stacktriangle · finish · stack · closed-guard · CLA · nogi-friendlyTriangle — Hip Angle and Arm Isolation Gameclosed-guard · triangle · hip-angle · arm-isolation · CLA · nogi-friendlyTurtle Ankle Attacksturtle · slime mold original · untestedTurtle Body Lockturtle · slime mold original · untestedTurtle SandwichPinsTurtle Top Kimura Controlturtle · kimura · back takes · hammerlock · CLA · nogi-friendlyUnder the ElbowPinsUnderhook Back Step EntryTakedowns · StandingUnderhook Controlhalf guard · Greg SoudersUnderhook TakedownTakedowns · StandingUseslime mold original · leg entanglementsWin the ScrambleTransitions · PinsWrestling UpGuard · Guard retentionWrist Pinning and Trappingmount · Greg Souders · pinning