Turtle Top Kimura Control
turtle
InGrappling, Turtle Top Kimura Control.
Problem
Kneeling beside turtle, weight on the bottom player's back, near the hip.
Tell the room
Use the kimura grip to take the back or finish. Stand up or recover guard.
Setup
Kneeling beside turtle, weight on the bottom player's back, near the hip. Turtle, all fours, head tucked, elbows in.
Score
Take the back with chest-to-back contact, or force the tap by rotating the near shoulder past its range. Stand up to feet with a clear head and body separation, or recover to full guard.
Rules
- Kimura is the attacking tool, not the gut wrench, not the leg hook, not the crab ride.
- Reset on back control, on a clean stand-up or guard recovery, or after 10 seconds with no active top pressure.
- Default rounds 4:00.
- Source lists tools (drop the gripped shoulder, stand before the grip, rotate off the hip, grip the far ankle) and does not name extra bans.
TOP PLAYER
POSITION
Kneeling beside turtle, weight on the bottom player's back, near the hip.
OBJECTIVE
Use the kimura grip to take the back or finish.
CONSTRAINTS
Kimura is the attacking tool, not the gut wrench, not the leg hook, not the crab ride. Reset on back control, on a clean stand-up or guard recovery, or after 10 seconds with no active top pressure. Default rounds 4:00.
WIN CONDITION
Take the back with chest-to-back contact, or force the tap by rotating the near shoulder past its range.
BOTTOM PLAYER
POSITION
Turtle, all fours, head tucked, elbows in.
OBJECTIVE
Stand up or recover guard.
CONSTRAINTS
Source lists tools (drop the gripped shoulder, stand before the grip, rotate off the hip, grip the far ankle) and does not name extra bans.
WIN CONDITION
Stand up to feet with a clear head and body separation, or recover to full guard.