Turtle Top Kimura Control

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turtle

InGrappling, Turtle Top Kimura Control.

Problem

Kneeling beside turtle, weight on the bottom player's back, near the hip.

Tell the room

Use the kimura grip to take the back or finish. Stand up or recover guard.

Setup

Kneeling beside turtle, weight on the bottom player's back, near the hip. Turtle, all fours, head tucked, elbows in.

Score

Take the back with chest-to-back contact, or force the tap by rotating the near shoulder past its range. Stand up to feet with a clear head and body separation, or recover to full guard.

Rules

  1. Kimura is the attacking tool, not the gut wrench, not the leg hook, not the crab ride.
  2. Reset on back control, on a clean stand-up or guard recovery, or after 10 seconds with no active top pressure.
  3. Default rounds 4:00.
  4. Source lists tools (drop the gripped shoulder, stand before the grip, rotate off the hip, grip the far ankle) and does not name extra bans.
Build a class from this

TOP PLAYER

POSITION

Kneeling beside turtle, weight on the bottom player's back, near the hip.

OBJECTIVE

Use the kimura grip to take the back or finish.

CONSTRAINTS

Kimura is the attacking tool, not the gut wrench, not the leg hook, not the crab ride. Reset on back control, on a clean stand-up or guard recovery, or after 10 seconds with no active top pressure. Default rounds 4:00.

WIN CONDITION

Take the back with chest-to-back contact, or force the tap by rotating the near shoulder past its range.


BOTTOM PLAYER

POSITION

Turtle, all fours, head tucked, elbows in.

OBJECTIVE

Stand up or recover guard.

CONSTRAINTS

Source lists tools (drop the gripped shoulder, stand before the grip, rotate off the hip, grip the far ankle) and does not name extra bans.

WIN CONDITION

Stand up to feet with a clear head and body separation, or recover to full guard.