Add the Legs
pins
Grapplers Collective, Add the Legs. 5-6 min rounds.
Problem
Getting a hook or a body triangle from a no-hooks seatbelt without losing the back.
Tell the room
Attacker keeps the seatbelt and gets the legs on. Defender turns in or gets their back flat. Both hooks or a body triangle, held three seconds.
Setup
Start from a no-hooks seatbelt. Defender on their side or back. Attacker chest to back, seatbelt clasped, legs off and free on the mat.
Score
Attacker — both hooks or a body triangle, held three seconds Defender — turns fully chest to chest, on top or bottom Defender — gets their back flat with the attacker displaced.
- Attacker — both hooks or a body triangle, held three seconds
- Defender — turns fully chest to chest, on top or bottom
- Defender — gets their back flat with the attacker displaced
Rules
- Seatbelt first. The leg connection counts only while the seatbelt is intact.
- No submissions. The attacker plays for control, never the finish.
- No guard pulls. Defender scores by turning to face or going back flat.
Adjust
Easier
Let a single hook count too, so a partial entry still scores.
Harder
Only a body triangle counts. Hooks alone are not enough.
If it stalls
If the attacker keeps kicking a leg in and losing it, ask what their chest and head are doing while the leg travels.
TOP PLAYER (ATTACKER)
POSITION
Attacker chest to back, seatbelt clasped, legs off and free on the mat.
OBJECTIVE
Attacker keeps the seatbelt and gets the legs on. Both hooks or a body triangle, held three seconds.
CONSTRAINTS
Seatbelt first. The leg connection counts only while the seatbelt is intact. No submissions. The attacker plays for control, never the finish. No guard pulls. Defender scores by turning to face or going back flat.
WIN CONDITION
both hooks or a body triangle, held three seconds
BOTTOM PLAYER (DEFENDER)
POSITION
Defender on their side or back.
OBJECTIVE
Defender turns in or gets their back flat. Both hooks or a body triangle, held three seconds.
CONSTRAINTS
Seatbelt first. The leg connection counts only while the seatbelt is intact. No submissions. The attacker plays for control, never the finish. No guard pulls. Defender scores by turning to face or going back flat.
WIN CONDITION
turns fully chest to chest, on top or bottom; gets their back flat with the attacker displaced