Rear Body Lock Finish
Mat mode
3:00
Tell the roomKeep the body lock and move the defender's base until the takedown falls out.
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TOP PLAYER (ATTACKER)
POSITION
Behind with hands clasped at hip-bone level, chest on the back.
OBJECTIVE
Keep the body lock and move the defender's base until the takedown falls out. Score by lifting the feet for 1 second or forcing the defender's hands to the mat.
CONSTRAINTS
Hands never break. If the grip breaks before a score, the round goes to the defender. Keep the base moving. Five seconds without stepping, off-balancing, or knee-blocking scores for the defender. Lift with the hips. Bending back and arm-curling the defender does not score. Reset when the attacker lifts the defender's feet off the mat for 1 second; when the attacker forces the defender's hands to the mat through base disruption; when the defender breaks the hand grip, then turns in chest-to-chest or separates to neutral; when the attacker goes five seconds without stepping, off-balancing, or knee-blocking; or when the grip breaks before a score. 3-5 min rounds.
WIN CONDITION
Lift the defender's feet off the mat for 1 second; or force the defender's hands to the mat through base disruption.
BOTTOM PLAYER (DEFENDER)
POSITION
Square, feet down, hands free to attack the lock.
OBJECTIVE
Break the grip and turn in.
CONSTRAINTS
Same hands-never-break, keep-the-base-moving, lift-with-the-hips, and named reset rules. 3-5 min rounds.
WIN CONDITION
Break the hand grip, then turn in chest-to-chest or separate to neutral; or score when the attacker goes five seconds without stepping, off-balancing, or knee-blocking; or when the grip breaks before a score.
Grapplers Collective, Rear Body Lock Finish. 3-5 min rounds.
Problem
Active conversion of a rear body lock into a lift or breakdown using movement, knee blocks, and base disruption.
Tell the room
Keep the body lock and move the defender's base until the takedown falls out. Defender breaks the grip and turns in. Score by lifting the feet for 1 second or forcing the defender's hands to the mat.
Setup
Start in a standing rear body lock. Attacker behind with hands clasped at hip-bone level, chest on the back. Defender square, feet down, hands free to attack the lock.
Score
Lift or break the base.
- Attacker — lift the defender's feet off the mat for 1 second
- Attacker — force the defender's hands to the mat through base disruption
- Defender — break the hand grip, then turn in chest-to-chest or separate to neutral
Rules
- Hands never break. If the grip breaks before a score, the round goes to the defender.
- Keep the base moving. Five seconds without stepping, off-balancing, or knee-blocking scores for the defender.
- Lift with the hips. Bending back and arm-curling the defender does not score.
Adjust
Easier
Drop the lift and let hands-to-mat alone score.
Harder
Require a controlled mat return for the breakdown win and shorten the movement clock to 3 seconds.
If it stalls
If the attacker stands and squeezes, have them pick a direction every 2 seconds and walk the defender there.
takedowns