Passing the Knee Line

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passing

InGrappling, Passing the Knee Line.

Problem

Kneeling or based with a near-side under-scoop on the near leg.

Tell the room

Clear the knee line, then seal a pin. Put a limb back between the bodies before the pin lands.

Setup

Kneeling or based with a near-side under-scoop on the near leg. Bottom flat on their back. Flat on back; near leg already under-scooped.

Score

Clear the knee line and secure a pin — chest-to-chest or chest-to-back held three continuous seconds without being re-guarded. Re-guard — recover a limb between yourself and the top player before the pin is confirmed.

Rules

  1. Source does not list tool bans beyond the under-scoop start.
  2. Reset when the pin confirms or bottom re-guards.
  3. Role rotates after each reset.
  4. Default rounds 2:00.
  5. Starts with the near leg already controlled at the scoop.
  6. Same reset and role-rotate rules.
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TOP PLAYER

POSITION

Kneeling or based with a near-side under-scoop on the near leg. Bottom flat on their back.

OBJECTIVE

Clear the knee line, then seal a pin.

CONSTRAINTS

Source does not list tool bans beyond the under-scoop start. Reset when the pin confirms or bottom re-guards. Role rotates after each reset. Default rounds 2:00.

WIN CONDITION

Clear the knee line and secure a pin — chest-to-chest or chest-to-back held three continuous seconds without being re-guarded.


BOTTOM PLAYER

POSITION

Flat on back; near leg already under-scooped.

OBJECTIVE

Put a limb back between the bodies before the pin lands.

CONSTRAINTS

Starts with the near leg already controlled at the scoop. Same reset and role-rotate rules.

WIN CONDITION

Re-guard — recover a limb between yourself and the top player before the pin is confirmed.