Passing the Knee Line
passing
InGrappling, Passing the Knee Line.
Problem
Kneeling or based with a near-side under-scoop on the near leg.
Tell the room
Clear the knee line, then seal a pin. Put a limb back between the bodies before the pin lands.
Setup
Kneeling or based with a near-side under-scoop on the near leg. Bottom flat on their back. Flat on back; near leg already under-scooped.
Score
Clear the knee line and secure a pin — chest-to-chest or chest-to-back held three continuous seconds without being re-guarded. Re-guard — recover a limb between yourself and the top player before the pin is confirmed.
Rules
- Source does not list tool bans beyond the under-scoop start.
- Reset when the pin confirms or bottom re-guards.
- Role rotates after each reset.
- Default rounds 2:00.
- Starts with the near leg already controlled at the scoop.
- Same reset and role-rotate rules.
TOP PLAYER
POSITION
Kneeling or based with a near-side under-scoop on the near leg. Bottom flat on their back.
OBJECTIVE
Clear the knee line, then seal a pin.
CONSTRAINTS
Source does not list tool bans beyond the under-scoop start. Reset when the pin confirms or bottom re-guards. Role rotates after each reset. Default rounds 2:00.
WIN CONDITION
Clear the knee line and secure a pin — chest-to-chest or chest-to-back held three continuous seconds without being re-guarded.
BOTTOM PLAYER
POSITION
Flat on back; near leg already under-scooped.
OBJECTIVE
Put a limb back between the bodies before the pin lands.
CONSTRAINTS
Starts with the near leg already controlled at the scoop. Same reset and role-rotate rules.
WIN CONDITION
Re-guard — recover a limb between yourself and the top player before the pin is confirmed.