Double Leg Pin

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Grapplers Collective, Double Leg Pin. 3-5 min rounds.

Problem

Holding a resisting partner's hips on the mat after the double leg lands.

Tell the room

The attacker drives the double leg until a hip touches the mat, then keeps it there. The defender's only way out is standing up. Pin the hips for 5 seconds, or cover both hips with your chest.

Setup

Start knees-on-knees in the double leg. Attacker clasped around both legs above the knee, head at the hip. Defender holds still until one hip touches the mat, then it goes live.

Score

Keep the hips on the mat.

  • Attacker: hold the defender's hips on the mat for a continuous 5 seconds
  • Attacker: cover both hips chest-to-chest or chest-to-back, weight over the hipline
  • Defender: both feet on the mat, hips off the floor, no contact

Rules

  1. Never let the hips rise. If they clear the mat before a score, the defender takes the point.
  2. Pin before you finish. Strangles and joint locks score nothing until the pin or cover is complete.
  3. The defender must stand. Pulling guard or turtling gives the point to the attacker.

Adjust

Easier

Drop the pin to 3 seconds, and count sustained chest-on-hipline contact for 3 seconds.

Harder

Require the chest-to-back cover, no hip-pin shortcut, on a 20-second clock. Miss it and the defender scores.

If it stalls

If the attacker climbs toward the head, cue: “Your weight pays for the pin. The closer to their hips, the cheaper.”

Build a class from this

TOP PLAYER (ATTACKER)

POSITION

Attacker clasped around both legs above the knee, head at the hip.

OBJECTIVE

The attacker drives the double leg until a hip touches the mat, then keeps it there. Pin the hips for 5 seconds, or cover both hips with your chest.

CONSTRAINTS

Never let the hips rise. If they clear the mat before a score, the defender takes the point. Pin before you finish. Strangles and joint locks score nothing until the pin or cover is complete. The defender must stand. Pulling guard or turtling gives the point to the attacker.

WIN CONDITION

hold the defender's hips on the mat for a continuous 5 seconds; cover both hips chest-to-chest or chest-to-back, weight over the hipline


BOTTOM PLAYER (DEFENDER)

POSITION

Defender holds still until one hip touches the mat, then it goes live.

OBJECTIVE

The defender's only way out is standing up. Pin the hips for 5 seconds, or cover both hips with your chest.

CONSTRAINTS

Never let the hips rise. If they clear the mat before a score, the defender takes the point. Pin before you finish. Strangles and joint locks score nothing until the pin or cover is complete. The defender must stand. Pulling guard or turtling gives the point to the attacker.

WIN CONDITION

both feet on the mat, hips off the floor, no contact