Mount Escape

EscapesGuard retentionBeginner

escapes

Grapplers Collective, Mount Escape. 5-6 min rounds.

Problem

Systematic escape mechanics from mount using frames and bridges.

Tell the room

Top holds mount. Bottom frames first, then bridges, then moves — recovering guard, reversing, or standing up. Top scores by keeping mount for 60 seconds.

Setup

Start flat under mount. Top sits in full mount, hips on hips. Bottom flat on their back, elbows tight, hands on their own chest.

Score

Escape, or hold 60 seconds.

  • Bottom — recovers half guard or full guard
  • Bottom — reverses to top or stands to neutral
  • Top — keeps mount for 60 seconds

Rules

  1. No submissions. Neither player attacks the neck or the joints.
  2. Frame before you bridge. Bottom sets a frame before any bridge attempt.
  3. Mount stays mount. Top may not take the back when the bottom turns.

Adjust

Easier

Extend the hold to 90 seconds, run the top at 70%, and escape toward one designated side only.

Harder

Add submissions for the top, cut the hold to 45 seconds, and drop the frame-before-bridge rule.

If it stalls

If the bottom frames but never bridges, require an escape attempt every 20 seconds or the top scores.

Build a class from this

TOP PLAYER

POSITION

Top sits in full mount, hips on hips. Bottom flat on their back, elbows tight, hands on their own chest.

OBJECTIVE

Top holds mount. Bottom frames first, then bridges, then moves — recovering guard, reversing, or standing up. Top scores by keeping mount for 60 seconds.

CONSTRAINTS

No submissions. Neither player attacks the neck or the joints. Frame before you bridge. Bottom sets a frame before any bridge attempt. Mount stays mount. Top may not take the back when the bottom turns.

WIN CONDITION

keeps mount for 60 seconds


BOTTOM PLAYER

POSITION

Top sits in full mount, hips on hips. Bottom flat on their back, elbows tight, hands on their own chest.

OBJECTIVE

Top holds mount. Bottom frames first, then bridges, then moves — recovering guard, reversing, or standing up. Top scores by keeping mount for 60 seconds.

CONSTRAINTS

No submissions. Neither player attacks the neck or the joints. Frame before you bridge. Bottom sets a frame before any bridge attempt. Mount stays mount. Top may not take the back when the bottom turns.

WIN CONDITION

recovers half guard or full guard; reverses to top or stands to neutral