Guard / Retention
Feet on a line. Face the passer. Elbow connections. Hip mobility.
Adapted from InGrappling, Guard / Retention. System Games did not invent this curriculum.
Guard system hub — seated, butterfly, X-guard, DLR, RDLR, Z-guard, octopus, clamp, half guard, closed guard, and high guard.
Canon pages
Closed GuardKnee Shield / Half Guard RetentionOpen GuardBerimboloBuggy ChokeButterfly GuardClamp PositionDe la Riva GuardDeep Half GuardDogfightGogoplataHalf Butterfly GuardHalf Guard — BottomHigh Guard / MeathookInverted GuardLockdownOctopus GuardGuard RetentionReverse De la RivaRubber GuardScorpion / Lower Leg ShiftSeated GuardShoulder CrunchSupine GuardTop Butterfly GuardTop Half GuardUnderhook Half Guard (Bottom)Ushiro X — Reverse X GuardWaiter PositionWilliams GuardX-GuardZ-Guard / Knee ShieldArmbar System — Full ExpressionArmbar vs Triangle — The Guard DilemmaBall of YarnBreak the BaseCatch the Knee CrossCausing PostsClimbing the BackClosed Guard Kimura PressureClosed Guard OffenseConfined-Area Guard RetentionConnect to the ShouldersCreateCreate and Break ConnectionsCreate and Break ConnectionsDeny the Knee WedgeDeny the Thigh PinGuard Armbar vs the Stack — Reading the DefenceGuard Armbar — Achieve the Finish PositionGuard RetentionGuard Without ArmsHalf Guard BattleHip AccessHold the ShellKeep the Top KneeLockdown Extraction Under the ClockMaintainMaintaining The Knee ShieldMount EscapeNorth-South DenialOpen Guard SweepingOpen the FeetPassing the Ankle LinePassing the Knee LinePassing vs Knee ShieldPunishing PostsPush to PullRebuild the ShellRebuilding Behind a FrameRecovering From FlatSide EscapeSingle Underhook ControlStaggered AnklesStand UpStructure and ConnectionsToreando RecoveryTrack with the HipsTriangle and Armbar — Two-Way Combination GameTriangle System — Full ExpressionTriangle — Entry From Closed GuardTriangle — Finish Game vs. Posture StackTriangle — Hip Angle and Arm Isolation GameTurtle to GuardUnderhook ControlUseWrestling Up
Games
Armbar System — Full ExpressionArmbar vs Triangle — The Guard DilemmaBall of YarnBreak the BaseCatch the Knee CrossCausing PostsCausing PostsClimbing the BackClosed Guard Kimura PressureClosed Guard OffenseConfined-Area Guard RetentionConnect to the ShouldersCreateCreate and Break ConnectionsCreate and Break ConnectionsCreate and Break ConnectionsDeny the Knee WedgeDeny the Thigh PinGuard Armbar vs the Stack — Reading the DefenceGuard Armbar — Achieve the Finish PositionGuard RetentionGuard Without ArmsHalf Guard BattleHip AccessHold the ShellKeep the Top KneeLockdown Extraction Under the ClockMaintainMaintain ConnectionMaintaining The Knee ShieldMount EscapeNorth-South DenialOpen Guard SweepingOpen the FeetPassing the Ankle LinePassing the Knee LinePassing vs Knee ShieldPunishing PostsPunishing PostsPush to PullRebuild the ShellRebuilding Behind a FrameRecovering From FlatSide EscapeSingle Underhook ControlStaggered AnklesStand UpStructure and ConnectionsToreando RecoveryTrack with the HipsTriangle and Armbar — Two-Way Combination GameTriangle System — Full ExpressionTriangle — Entry From Closed GuardTriangle — Finish Game vs. Posture StackTriangle — Hip Angle and Arm Isolation GameTurtle to GuardUnderhook ControlUseWrestling Up