Guard Retention
The inverse — the guard player’s finish-first climb, from a guard that is already winning down to recovering one from flat.
InGrappling, Phase ladders. Finish-first: rung one is the won position.
The inverse — the guard player’s finish-first climb, from a guard that is already winning down to recovering one from flat.
InGrappling, Phase ladders. Finish-first: rung one is the won position.