Method
Why the catalog is games-first: constraints, representative practice, finish-first ladders, and invariants. Adapted from InGrappling’s method library.
Adapted from InGrappling, Method. System Games did not invent this curriculum.
The Constraints-Led ApproachGames as Representative PracticeRepetition Without RepetitionReverse-Phase ProgressionSession DesignRepresentative Learning DesignPositive GrapplingEcological DynamicsAffordancesFocus of AttentionDrilling and GamesWhat the Science SaysCoaching KidsInvariants Are InformationCurriculum ScaffoldingHow the Layers WorkGreg Souders and Standard Jiu-JitsuUsing the Games Generator