Passing the Ankle Line
Mat mode
2:00
Tell the roomPass from ankle control through the knee and hip lines all the way to a pin.
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Notes (this phone)
TOP PLAYER
POSITION
Standing or based, controlling one or both of bottom’s ankles. Bottom flat on back.
OBJECTIVE
Pass from ankle control through the knee and hip lines all the way to a pin.
CONSTRAINTS
Start constraint: ankle control only — must chain the knee and hip lines under resistance. Reset when the top player confirms the pin or the bottom player re-guards. Role rotates after each reset. Score one point per pin or re-guard. Default rounds 2:00.
WIN CONDITION
Pass from ankle control through the knee and hip lines to a pin — chest-to-chest or chest-to-back held for three continuous seconds without being re-guarded.
BOTTOM PLAYER
POSITION
Flat on back; one or both ankles controlled by standing/based passer.
OBJECTIVE
Re-insert a limb and stop the pass before the pin confirms; room to attack the passer’s legs.
CONSTRAINTS
Starts with ankles already controlled (first line lost). Same reset, score, and role-rotate rules.
WIN CONDITION
Re-guard — recover a limb between yourself and the top player before the pin is confirmed.
Original positional game. Passing the Ankle Line. GAME-PASS-L3.
Problem
Standing or based, controlling one or both of bottom’s ankles.
Tell the room
Pass from ankle control through the knee and hip lines all the way to a pin. Re-insert a limb and stop the pass before the pin confirms; room to attack the passer’s legs.
Setup
Standing or based, controlling one or both of bottom’s ankles. Bottom flat on back. Flat on back; one or both ankles controlled by standing/based passer.
Score
Pass from ankle control through the knee and hip lines to a pin — chest-to-chest or chest-to-back held for three continuous seconds without being re-guarded. Re-guard — recover a limb between yourself and the top player before the pin is confirmed.
Rules
- Start constraint: ankle control only — must chain the knee and hip lines under resistance.
- Reset when the top player confirms the pin or the bottom player re-guards.
- Role rotates after each reset.
- Score one point per pin or re-guard.
- Default rounds 2:00.
- Starts with ankles already controlled (first line lost).
- Same reset, score, and role-rotate rules.
Progressions
Harder constraint variants from the source. Same game, tighter problem.
- The bottom player has been supine to this point. The next rungs let them sit up: standing vs seated with an advantage .
passing