Leg Locks
Inside space, heel exposure, connection through the finish.
Adapted from InGrappling, Leg Locks. System Games did not invent this curriculum.
Straight ankle lock, heel hooks, kneebar, toe hold, calf slicer, and more. All submission finishes from leg entanglements. No-gi grappling reference.
Canon pages
Inside Ashi / Inside SaddleOutside AshiStraight Ankle Lock50/5050/50 Ankle Lock70/3070/30 (also 80/20) — DefendingAoki LockAshi GaramiAshi Garami Ankle LockAshi Garami / Single Leg X — DefendingAshi Garami Toe HoldBackside 50/50Backside 50/50 — DefendingBanana SplitButterfly Ashi GaramiButterfly Ashi Garami — DefendingCalf SlicerCross Ashi GaramiCross Ashi Garami — DefendingDiagonal Ashi GaramiDiagonal Ashi Garami — DefendingEstima LockFalse ReapGame OverGame Over / Z-Lock — DefendingInside Heel HookInside SankakuInside Sankaku — DefendingJunny LockK-GuardK-Guard (Entanglement Context)K-Guard (entanglement context) — DefendingKneebarLateral Knee BarLeg Entanglement EntriesLeg Drag PositionLeg Drag Position — DefendingPosition / Submission MatrixMikey LockMutual Ashi GaramiOutside Ashi GaramiOutside Ashi Garami — DefendingOutside Ashi KneebarOutside Ashi — Standing ContextOutside Heel HookOutside HeistOutside Heist — DefendingOutside SankakuOutside Sankaku — DefendingReverse GuardReverse Guard (Entanglement Context)Reverse XReverse X — DefendingSaddle Banana SplitSaddle Calf SlicerSaddle KneebarSaddle Toe HoldShin-on-ShinSingle Leg XStraight Ankle LockSuloev StretchThe ReapThe Reap — DefendingToe HoldTren LockTruck / Crab RideTruck Ankle LockTruck Banana SplitTruck Calf SlicerTruck / Crab Ride — DefendingTruck KneebarTruck Toe HoldWoj LockZ-Lock50/50 Positional DilemmaAnkle Lock Finish GameAnkle WarsCapture the FootFinishing MechanicsInside Heel Hook GameLeg Lock Full System GameMaintain ControlOutside Heel Hook vs ExtractionPassing the Ankle LineStaggered AnklesStand Against the AnkleToe Hold GameTurtle Ankle Attacks