Leg Lock Full System Game

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leg locks

InGrappling, Leg Lock Full System Game. GAME-LL-04.

Problem

Both players start seated in butterfly guard, facing each other.

Tell the room

Use the full lower-limb submission toolkit across entries and transitions, or hold a dominant entanglement long enough to score. Same full-system attack and defense.

Setup

Both players start seated in butterfly guard, facing each other. No pre-established entanglement. Symmetric game. Same seated butterfly start. Symmetric game.

Score

Force a lower-limb tap from a confirmed entanglement (foot-and-ankle line, or the knee line where heel hooks are agreed), or maintain a confirmed dominant entanglement (ashi, outside ashi, or cross ashi with active hip connection) for 30 continuous seconds. Same as the other player: lower-limb tap from a confirmed entanglement, or 30 continuous seconds of confirmed dominant entanglement.

Rules

  1. Elevated safety.
  2. Coach present.
  3. Default: ankle lock and toe hold only.
  4. Heel hooks require explicit bilateral agreement and demonstrated tap-release reliability.
  5. Tap protocol: two taps plus verbal tap; finish motion stops before grip releases; mandatory ten-second pause after every tap.
  6. Reset on a tap, on 30 continuous seconds of confirmed dominant entanglement, or on request.
  7. Role rotates after each reset.
  8. Default rounds 5:00.
  9. Same submission scope, tap protocol, ten-second pause, coach presence, reset logic, and role rotation.
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TOP PLAYER

POSITION

Both players start seated in butterfly guard, facing each other. No pre-established entanglement. Symmetric game.

OBJECTIVE

Use the full lower-limb submission toolkit across entries and transitions, or hold a dominant entanglement long enough to score.

CONSTRAINTS

Elevated safety. Coach present. Default: ankle lock and toe hold only. Heel hooks require explicit bilateral agreement and demonstrated tap-release reliability. Tap protocol: two taps plus verbal tap; finish motion stops before grip releases; mandatory ten-second pause after every tap. Reset on a tap, on 30 continuous seconds of confirmed dominant entanglement, or on request. Role rotates after each reset. Default rounds 5:00.

WIN CONDITION

Force a lower-limb tap from a confirmed entanglement (foot-and-ankle line, or the knee line where heel hooks are agreed), or maintain a confirmed dominant entanglement (ashi, outside ashi, or cross ashi with active hip connection) for 30 continuous seconds.


BOTTOM PLAYER

POSITION

Same seated butterfly start. Symmetric game.

OBJECTIVE

Same full-system attack and defense.

CONSTRAINTS

Same submission scope, tap protocol, ten-second pause, coach presence, reset logic, and role rotation.

WIN CONDITION

Same as the other player: lower-limb tap from a confirmed entanglement, or 30 continuous seconds of confirmed dominant entanglement.