Ankle Wars
Mat mode
3:00
Tell the roomCome up into top position while maintaining control of at least one ankle or knee.
Show full gameHide full gameRules · how to win · coach notes
TOP PLAYER
POSITION
On all fours, connected to partner by gripping far ankle.
OBJECTIVE
Come up into top position while maintaining control of at least one ankle or knee.
CONSTRAINTS
Can only win if an ankle or knee is off the mat for at least 2 seconds and you're no longer connected to their ankle. Reset when the top player achieves top position with control of the opponent's ankle or knee, held for 2 seconds; or when the other player achieves top position while disconnecting the opponent from their ankle or knee for 2 seconds.
WIN CONDITION
Achieve top position with control of opponent's ankle/knee, held for 2 seconds.
BOTTOM PLAYER
POSITION
On all fours, holding the opponent's far ankle.
OBJECTIVE
Prevent opponent from gaining ankle/knee control and get to top position yourself.
CONSTRAINTS
Can only win if an ankle or knee is off the mat for at least 2 seconds and you're no longer connected to their ankle. Reset when the top player achieves top position with control of the opponent's ankle or knee, held for 2 seconds; or when the other player achieves top position while disconnecting the opponent from their ankle or knee for 2 seconds.
WIN CONDITION
Achieve top position while disconnecting opponent from your ankle/knee for 2 seconds.
Slime Mold Grappling Club, Ankle Wars. Based on a BJJ Globetrotters Camp with coach Rob Cole.
Problem
On all fours, connected to partner by gripping far ankle.
Tell the room
Come up into top position while maintaining control of at least one ankle or knee. Prevent opponent from gaining ankle/knee control and get to top position yourself.
Setup
On all fours, connected to partner by gripping far ankle. On all fours, holding the opponent's far ankle.
Score
Achieve top position with control of opponent's ankle/knee, held for 2 seconds. Achieve top position while disconnecting opponent from your ankle/knee for 2 seconds.
Rules
- Can only win if an ankle or knee is off the mat for at least 2 seconds and you're no longer connected to their ankle.
- Reset when the top player achieves top position with control of the opponent's ankle or knee, held for 2 seconds; or when the other player achieves top position while disconnecting the opponent from their ankle or knee for 2 seconds.
scrambles