Triangle System — Full Expression
Mat mode
TOP PLAYER
POSITION
Inside closed guard. No position is given.
OBJECTIVE
Use the full passing and escape set: posture, standing passes, knee-slide, toreando, stack, arm rip, step-around, stand-up, or takedown attempts.
CONSTRAINTS
Elevated safety. Apply at communication pace. Confirm tap-release reliability before running it. Reset when any win condition is achieved. Role rotates after each scored event. Default rounds 5:00.
WIN CONDITION
Achieve a guard pass — hips clear with chest-to-back position, OR stand up with full hip separation and space, OR reach side control.
BOTTOM PLAYER
POSITION
Closed guard. No position is given — both players work for everything.
OBJECTIVE
Stay on the submission chain: posture dip → triangle; head going back → armbar; stack on the armbar → triangle; stack on the triangle → bridge into the neck and reassert angle.
CONSTRAINTS
Same elevated safety and role rotation.
WIN CONDITION
Force a tap — a leg-strangle, an isolated-arm extension, or any guard submission the position affords — or maintain a dominant strangle structure (choking leg over the shoulder, arm isolated, hip angle set) for fifteen consecutive seconds.
More — series, chips, coach notes
InGrappling, Triangle System — Full Expression. GAME-TRI-05.
Problem
Inside closed guard.
Tell the room
Use the full passing and escape set: posture, standing passes, knee-slide, toreando, stack, arm rip, step-around, stand-up, or takedown attempts. Stay on the submission chain: posture dip → triangle; head going back → armbar; stack on the armbar → triangle; stack on the triangle → bridge into the neck and reassert angle.
Setup
Inside closed guard. No position is given. Closed guard. No position is given — both players work for everything.
Score
Achieve a guard pass — hips clear with chest-to-back position, OR stand up with full hip separation and space, OR reach side control. Force a tap — a leg-strangle, an isolated-arm extension, or any guard submission the position affords — or maintain a dominant strangle structure (choking leg over the shoulder, arm isolated, hip angle set) for fifteen consecutive seconds.
Rules
- Elevated safety.
- Apply at communication pace.
- Confirm tap-release reliability before running it.
- Reset when any win condition is achieved.
- Role rotates after each scored event.
- Default rounds 5:00.
- Same elevated safety and role rotation.
Trains
Progressions
Harder constraint variants from the source. Same game, tighter problem.
- Submission-only scoring: Remove the fifteen-second hold condition. Only submissions score. Forces the bottom player to develop finishing under full pressure.
- Open guard start: Begin from a standing or open guard position. The bottom player must create the closed guard before triangle entries are available. Tests the full chain from standing.
- Competition simulation: Three five-minute rounds with role rotation and full point tracking (position time, submission attempts, completions). Produces competition-equivalent development data for coaches.
submissions · triangle