Triangle

Close the figure-four around the neck and one arm. Compress both sides.

Adapted from InGrappling, Triangle. System Games did not invent this curriculum.

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The standard triangle is a blood choke — a bilateral carotid compression — applied from the guard position. The attacker’s legs wrap around the opponent’s neck and one arm, with one leg crossing behind the opponent’s head and the other leg locking across it. The near foot hooks behind the far knee to lock the triangle closed.

The defining mechanical feature is the one-arm-in, one-arm-out configuration: the trapped arm sits inside the closed leg loop and is steered across the neck, while the other arm stays outside the legs. The attacker’s shin and hamstring across the back of the neck close the near side of the carotid compression, with the lock riding above the shoulder; the opponent’s own trapped arm, driven across the neck, closes the far side. The opponent is partially choking themselves. Both arms in or both arms out produces no choke — the single arm inside the loop is what completes the bilateral compression.

The standard triangle is not primarily a strength submission. When the geometry is correct — hips raised to shoulder height, correct angle, head pulled down — the choke closes from body position, not muscular force. Practitioners who feel the need to squeeze hard are usually working with incorrect hip height or angle.

The triangle is one of the central hubs of the six-hub submission architecture. From the standard triangle, the armbar is immediately available, creating the primary dilemma that defines the triangle system as a finishing platform.

Elevated RiskStandard Triangle is an elevated risk technique. The triangle is a bilateral carotid blood choke. Full compression cuts blood supply to the brain. Sustained full bilateral compression produces unconsciousness in roughly 8–10 seconds — tap at pressure, not at the edge of consciousness. The tap signal must be honoured the moment it is given — a practitioner who holds past the tap is responsible for what follows. Serious injury can occur roughly 8–10 seconds of full bilateral compression.

If you are new to this technique: read this section before anything else. Understanding the danger is part of understanding the technique.

The person applying the technique is responsible for releasing immediately.

Communicate before drilling. Know your partner's experience level with this position.

Do not train this technique while fatigued or in live rolling without established mat culture.

Canon pages

Triangle StrangleLock, angle, squeeze. Arm-in vs arm-out changes the geometry (INV-S04).Triangle from Closed GuardPosture break, shoot the hip, lock, finish — the second rung.MonoplataThe monoplata — the mount-side omoplata-family lock. The arm is trapped bent, the shin presses the shoulder line, and the attacker sits backMounted TriangleMounted triangle — triangle choke from mount. Legs encircle neck and one arm from above; bilateral carotid compression from top.OmoplataOmoplata — legs trap the arm and drive the shoulder into internal rotation. Positional use is on a separate page.Omoplata ControlOmoplata control — arm trapped in the legs; submission always available as a threat. Platform for sweeps and back takes.Omoplata TriangleThe triangle taken from omoplata control when the shoulder attack stalls — the dilemma pair from one leg position.Opposite-Side TriangleOpposite triangle (hantai sankaku) — the figure-four locked on the reversed side; a trapping position and armlock platform.Reverse TriangleReverse triangle (gyaku sankaku) — the inverted-orientation triangle caught from underneath pins and scrambles.Side TriangleSide triangle (yoko sankaku) — the wedge captures head and far arm from a lateral position. Available from side control and scrambles.TarikoplataTarikoplata — a kimura-grip shoulder lock with the leg brought over the trapped shoulder to reinforce the grip and amplify the finish.Arm in Arm OutFrom the catalogArmbar vs Triangle — The Guard DilemmaFrom the catalogCausing PostsFrom the catalogCross Ashi, Gripped — Finish or TriangleFrom the catalogGuard Armbar vs the Stack — Reading the DefenceFrom the catalogHook War — Back Position Lower ControlFrom the catalogMaintaining the FinishFrom the catalogPunishing PostsFrom the catalogTriangle and Armbar — Two-Way Combination GameFrom the catalogTriangle FinishingFrom the catalogTriangle System — Full ExpressionFrom the catalogTriangle — Entry From Closed GuardFrom the catalogTriangle — Finish Game vs. Posture StackFrom the catalogTriangle — Hip Angle and Arm Isolation GameFrom the catalog

Games

Arm in Arm Outsubmissions · triangleArmbar vs Triangle — The Guard Dilemmaclosed-guard · armbar · triangle · dilemma · CLA · nogi-friendlyCausing Poststriangle · submissions · Greg SoudersCross Ashi, Gripped — Finish or Trianglecross-ashi · saddle · inside-sankaku · leg-locks · ladder · CLA · nogi-friendlyGuard Armbar vs the Stack — Reading the Defenceclosed-guard · armbar · stack · triangle · CLA · nogi-friendlyHook War — Back Position Lower Controlback control · hooks · body triangle · seatbeltMaintaining the Finishtriangle · submissions · slime mold originalPunishing Poststriangle · submissions · Greg SoudersTriangle and Armbar — Two-Way Combination Gametriangle · armbar · closed-guard · combination · CLA · nogi-friendlyTriangle FinishingPins · StranglesTriangle System — Full Expressiontriangle · full-system · closed-guard · armbar · CLA · nogi-friendlyTriangle — Entry From Closed Guardclosed-guard · triangle · entry · posture · CLA · nogi-friendlyTriangle — Finish Game vs. Posture Stacktriangle · finish · stack · closed-guard · CLA · nogi-friendlyTriangle — Hip Angle and Arm Isolation Gameclosed-guard · triangle · hip-angle · arm-isolation · CLA · nogi-friendly