Mount Hunting

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Grapplers Collective, Mount Hunting. 4-5 min rounds.

Problem

Transitional chains and timing for advancing from side control to mount.

Tell the room

Top player advances from side control to mount. Bottom player recovers guard or stays off their back. Mount counts after 3 seconds held. The bottom player also scores by surviving 90 seconds.

Setup

Start in settled side control. Top player chest-to-chest and perpendicular, crossface and far-arm control, hips low. Bottom player framing on hip and shoulder, elbows tight.

Score

Three seconds mounted, or 90 seconds survived.

  • Top player — full, low, or technical mount held for 3 seconds
  • Bottom player — recovers any guard, half guard included, or survives 90 seconds

Rules

  1. Stay connected. Top player keeps chest, hip, or shoulder contact at all times.
  2. No submissions. Both players work the positional puzzle only.
  3. Bottom player stays down. No standing up; solve mount with frames and hip movement.
  4. Turtle scores nothing. Play continues while the top player re-establishes or transitions.

Adjust

Easier

Restrict the top player to one announced entry and require a 1-second pause in a clear preparation position first.

Harder

Back control with one hook also scores for the top player, and survival drops to 60 seconds.

If it stalls

If the top player repeats one entry, ask: “They solved that one — what did their defense give you?”

Build a class from this

TOP PLAYER

POSITION

Top player chest-to-chest and perpendicular, crossface and far-arm control, hips low. Bottom player framing on hip and shoulder, elbows tight.

OBJECTIVE

Top player advances from side control to mount. Bottom player recovers guard or stays off their back. Mount counts after 3 seconds held. The bottom player also scores by surviving 90 seconds.

CONSTRAINTS

Stay connected. Top player keeps chest, hip, or shoulder contact at all times. No submissions. Both players work the positional puzzle only. Bottom player stays down. No standing up; solve mount with frames and hip movement. Turtle scores nothing. Play continues while the top player re-establishes or transitions.

WIN CONDITION

full, low, or technical mount held for 3 seconds


BOTTOM PLAYER

POSITION

Top player chest-to-chest and perpendicular, crossface and far-arm control, hips low. Bottom player framing on hip and shoulder, elbows tight.

OBJECTIVE

Top player advances from side control to mount. Bottom player recovers guard or stays off their back. Mount counts after 3 seconds held. The bottom player also scores by surviving 90 seconds.

CONSTRAINTS

Stay connected. Top player keeps chest, hip, or shoulder contact at all times. No submissions. Both players work the positional puzzle only. Bottom player stays down. No standing up; solve mount with frames and hip movement. Turtle scores nothing. Play continues while the top player re-establishes or transitions.

WIN CONDITION

recovers any guard, half guard included, or survives 90 seconds