Underhook Takedown
takedowns
Grapplers Collective, Underhook Takedown. 3-5 min rounds.
Problem
Pummeling skills and weight-based takedown mechanics from underhook position.
Tell the room
Start with light hand contact and no grips. Pummel in, and score any takedown that starts from an established underhook. An underhook means your arm is under theirs with your hand on their back.
Setup
Start with light hand contact. Athletic stances, wrist or biceps touch only. No underhook, no dominant grips, neither player has inside position.
Score
Takedown from an established underhook.
- Either player scores any takedown finished from an underhook they established first
- Trips, hip throws, duck unders, knee taps, and single legs all count
Rules
- Earn the underhook first. Takedowns without an established underhook do not score.
- Never break contact. One arm stays in contact at all times; full separation costs a point.
- Finish on your feet. No guard pulls, no sacrifice throws.
Adjust
Easier
Start from over-under — one underhook each — so reading weight is the whole task.
Harder
The takedown must land in side control, mount, or back held 3 seconds; counters score double.
If it stalls
If a player wins the underhook and holds it, start a 5-second shot clock. The position expires.
TOP PLAYER
POSITION
Athletic stances, wrist or biceps touch only. No underhook, no dominant grips, neither player has inside position.
OBJECTIVE
Start with light hand contact and no grips. Pummel in, and score any takedown that starts from an established underhook. An underhook means your arm is under theirs with your hand on their back.
CONSTRAINTS
Earn the underhook first. Takedowns without an established underhook do not score. Never break contact. One arm stays in contact at all times; full separation costs a point. Finish on your feet. No guard pulls, no sacrifice throws.
WIN CONDITION
Takedown from an established underhook: Either player scores any takedown finished from an underhook they established first; Trips, hip throws, duck unders, knee taps, and single legs all count
BOTTOM PLAYER
POSITION
Athletic stances, wrist or biceps touch only. No underhook, no dominant grips, neither player has inside position.
OBJECTIVE
Start with light hand contact and no grips. Pummel in, and score any takedown that starts from an established underhook. An underhook means your arm is under theirs with your hand on their back.
CONSTRAINTS
Earn the underhook first. Takedowns without an established underhook do not score. Never break contact. One arm stays in contact at all times; full separation costs a point. Finish on your feet. No guard pulls, no sacrifice throws.
WIN CONDITION
Takedown from an established underhook: Either player scores any takedown finished from an underhook they established first; Trips, hip throws, duck unders, knee taps, and single legs all count