Front Headlock Strangle

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Grapplers Collective, Front Headlock Strangle. 3-5 min rounds.

Problem

Finishing the broken-down front headlock with a figure-4 strangle on the partner's back.

Tell the room

Attacker sets the figure-4 grip, then rotates the defender flat to their back. Defender clears the headlock and stands up free. Attacker scores by holding grip and back-on-mat together for 2 seconds.

Setup

Start broken down in a front headlock. Defender on hands and knees, arms straight. Attacker wraps the head and near armpit, hands clasped, chest heavy on the back and shoulder.

Score

Two seconds flat, or stand up free.

  • Attacker — figure-4 grip with the defender flat on their back for 2 seconds
  • Defender — both hands off the mat, standing neutral with no contact

Rules

  1. Grip before the rotation. Flattening first and then hunting the grip does not score.
  2. Figure-4 only. Guillotines, kimuras, and chokes from other configurations score nothing.
  3. Surviving in place scores nothing. The defender must clear the headlock and reach standing.

Adjust

Easier

Drop the grip-before-rotation timing. The attacker may rotate first and build the figure-4 on the back.

Harder

The defender also scores by recovering guard, so the attacker must cover both escape routes.

If it stalls

If the attacker's grip keeps getting blocked, cue: “Posture down before you reach.”

Build a class from this

TOP PLAYER (ATTACKER)

POSITION

Attacker wraps the head and near armpit, hands clasped, chest heavy on the back and shoulder.

OBJECTIVE

Attacker sets the figure-4 grip, then rotates the defender flat to their back. Attacker scores by holding grip and back-on-mat together for 2 seconds.

CONSTRAINTS

Grip before the rotation. Flattening first and then hunting the grip does not score. Figure-4 only. Guillotines, kimuras, and chokes from other configurations score nothing. Surviving in place scores nothing. The defender must clear the headlock and reach standing.

WIN CONDITION

figure-4 grip with the defender flat on their back for 2 seconds


BOTTOM PLAYER (DEFENDER)

POSITION

Defender on hands and knees, arms straight.

OBJECTIVE

Defender clears the headlock and stands up free.

CONSTRAINTS

Grip before the rotation. Flattening first and then hunting the grip does not score. Figure-4 only. Guillotines, kimuras, and chokes from other configurations score nothing. Surviving in place scores nothing. The defender must clear the headlock and reach standing.

WIN CONDITION

both hands off the mat, standing neutral with no contact