Straight Jacket Back Control
pins
Grapplers Collective, Straight Jacket Back Control. 3-5 min rounds.
Problem
Holding back control with hooks and straight-jacket arm control, without ever clasping hands for a strangle.
Tell the room
Attacker keeps chest-to-back, both hooks, and one of the defender's arms trapped — with no hands clasped. Defender turns in to face or gets flat. The attacker scores by holding all three for 45 seconds.
Setup
Start in straight-jacket control. Attacker chest-to-back with both hooks in, one arm over the shoulder trapping the near arm, the other under the far armpit gripping the wrist.
Score
Hold the control for 45 seconds.
- Attacker — chest-to-back, both hooks, and one arm controlled for 45 unbroken seconds
- Defender — turns fully chest-to-chest, on top or bottom
- Defender — gets their back flat with the attacker displaced from behind
Rules
- Hands never clasp. No gable, S-grip, or palm-to-palm; the hands stay independent.
- No submissions. Strangles and joint attacks stay off the table all round.
- Keep an arm controlled. At least one defender arm stays trapped at all times, or the clock resets.
- No guard pulls. The defender scores by turning to face or going back-flat.
Adjust
Easier
Drop the window to 30 seconds and accept one arm trapped, the other free, as enough.
Harder
Let the defender hand-fight freely, gripping and peeling the attacker's wrists, elbows, and forearms.
If it stalls
If the attacker keeps drifting toward a hand clasp, cue: "Trap their elbow, not their throat."
TOP PLAYER (ATTACKER)
POSITION
Attacker chest-to-back with both hooks in, one arm over the shoulder trapping the near arm, the other under the far armpit gripping the wrist.
OBJECTIVE
Attacker keeps chest-to-back, both hooks, and one of the defender's arms trapped — with no hands clasped. The attacker scores by holding all three for 45 seconds.
CONSTRAINTS
Hands never clasp. No gable, S-grip, or palm-to-palm; the hands stay independent. No submissions. Strangles and joint attacks stay off the table all round. Keep an arm controlled. At least one defender arm stays trapped at all times, or the clock resets. No guard pulls. The defender scores by turning to face or going back-flat.
WIN CONDITION
chest-to-back, both hooks, and one arm controlled for 45 unbroken seconds
BOTTOM PLAYER (DEFENDER)
POSITION
Attacker chest-to-back with both hooks in, one arm over the shoulder trapping the near arm, the other under the far armpit gripping the wrist.
OBJECTIVE
Defender turns in to face or gets flat.
CONSTRAINTS
Hands never clasp. No gable, S-grip, or palm-to-palm; the hands stay independent. No submissions. Strangles and joint attacks stay off the table all round. Keep an arm controlled. At least one defender arm stays trapped at all times, or the clock resets. No guard pulls. The defender scores by turning to face or going back-flat.
WIN CONDITION
turns fully chest-to-chest, on top or bottom; gets their back flat with the attacker displaced from behind