Passing
Clear the feet, win the knee line, keep a connection.
Adapted from the original page. Grappling.Games did not write this. Sources.
Trapped-leg extraction framework — branches to smash, knee cut, back step, leg drag
Hip elevation pressure tool — submissions and pass finishes
FoundationsPASS-GB-STANDINGClosed Guard Break — Standing
FoundationsPASS-GB-KNEELINGClosed Guard Break — Kneeling
Canon pages
Body Lock PassHalf Guard PassKnee Cut / Knee SlideBack Step PassBerimbolo DefenceButterfly Hook BreakCan OpenerClamp PassClosed Guard Break — KneelingClosed Guard Break — StandingDe La Riva BreakDouble Under PassFolding PassHalf Butterfly PassHeadquarters (HQ)High Guard PassHigh Step PassInverted Guard PassKnee Cut PassKnee Shield BreakLeg Drag PassLeg Weave PassLockdown PassLong Step PassOctopus Guard PassOver-Under PassRau DragScorpion PassSeated Guard EngagementSmash PassSplit Squat PassStack PositionToreando PassTozi PassTripod PassUshiro X PassWaiter Guard PassWilliams Guard PassAny Entanglement: Finish the Legs or Take the Back vs Free the Leg, Counter, or PassBehind the Ankles to Hips or ShouldersBetween Two Worlds: Double-Lock the Center or a Limb vs Leg Lock or Take the BackBody Lock TakedownBody Lock, Hips Apart: Break the Hands vs Hip, Guard, Pin, or Behind the ElbowsButterfly Guard: Lock Your Hands Around the Body vs Sweep or Stand UpButterfly Wedge vs Body Lock FlattenChange Direction to PassChest-to-Chest Half Guard: Free the Knee vs Close or ReverseClamp Half Guard: Free the Knee Line vs Get On Top or Knee ShieldClamp Half Guard: Free the Leg and Pin vs Sweep or Open GuardClosed Guard: Pass the Hips or Take the Back vs Sweep, Back, or Stand UpCollar and Pant: Chest Connection vs Feet Back In FrontConnect the HandsConnect, Trap, or Entangle vs Shin TouchCover the Knuckles: Lock the Hands vs Hips Away and FaceDe La Riva Sweep or Pass: Sweep or Take the Back vs PassDouble UnderhooksDouble Unders to Hands Past the LegsFinishing the Pass — From the J-PointFlatten the ShouldersFoot Contact vs Closed HandsFront Body Lock: Shoot or StealFront Headlock, Rear Body Lock, or Single: Submit from Behind vs Turn to FaceGi Open Guard: Stay on the Collar vs Strip It for 3 Seconds or PassGi Open Guard: Stay on the Sleeve vs Free Your Sleeves for 3 Seconds or PassGuard Without ArmsHalf Guard BattleHalf Guard: Sit Up, Get to Your Knees, or Lock Your Legs vs Lock Your Hands Around ThemHand Fight to Get Behind and Lock Your HandsKnee Cut: Complete the Pass vs Recover, Roll, or UnderhookKnee Line AdvanceKnee Shield: Chest Contact vs Both Feet InsideKnee Slide PassingKnee TagKnee Wedge to Chest PinKneeling Single Leg: Double-Lock a Limb vs Lock the CenterKneeling Underhooks: One Knee Up vs Float ThemLateral Leg ClearanceLockdown Extraction Under the ClockLow Knee Shield: Pass and Isolate vs Hips Over HipsNo-Hands Top Half GuardOff-Balance Top: Hips Above and Lock the Shoulders vs Close the Legs or Wrestle UpOff-Side Guard PassOn Your Back: Lock Your Hands Around Them vs Stand UpOpen Guard: Three Flanks, Then Lock Your Hands vs Feet Inside and Both HandsOver the Head: Circle Around or Lock Shoulders and Arm vs Guard, Knees, or Body LockOver-Under Clinch BattleOver-Under ConversionOverhook vs Underhook: Butt or Back, or Hands Around the HeadPass Without GripsPassing the Ankle LinePassing the Knee LinePassing vs Knee ShieldRear Body Lock FinishRear Strangle or Shin PassRugby PassSeated Guard EngagementSingle-Leg X from the Hip Touch: Sweep to Top vs Free Yourself or PassSmash Half Guard: Leg Pommel or Knee Slice with Upper Body Control vs Full Guard or SweepSplit-Control Half GuardStanding Entangled: Locked Hands at the Hips or Shoulders vs Submit, Reverse, or StandStanding vs SeatedStanding vs Seated GuardStanding vs Seated — At a DisadvantageStanding vs Seated — With an AdvantageStay Connected: Circle the Body vs Lock Your Legs or Get to Your KneesStay on Your Feet: Hamstring Pressure to Chest to Back vs Put Them on a HipTakedown to PassThree Points of Contact: Shin Touch vs Float the PasserThree Touches or Closed HandsThree-Quarter Mount: Free the Ankle vs Close or ReverseToreando RecoveryTripod Butterfly: Inside Leg vs Sweep or EntangleTurtle Body LockTwo-on-One: Connect the Hands vs Free the ArmUnderhook and Wrist to a Single, Body Lock, or Front HeadlockUnderhook vs Overhook: Pick Up a Leg, Lock the Body, or Cover the HeadUntangle, Hips or Hands Down, Then Re-Entangle vs Outside PassWrist Pin to Connected Hands
Games
Any Entanglement: Finish the Legs or Take the Back vs Free the Leg, Counter, or PassOpen game →Behind the Ankles to Hips or ShouldersOpen game →Between Two Worlds: Double-Lock the Center or a Limb vs Leg Lock or Take the BackOpen game →Body Lock TakedownOpen game →Body Lock, Hips Apart: Break the Hands vs Hip, Guard, Pin, or Behind the ElbowsOpen game →Butterfly Guard: Lock Your Hands Around the Body vs Sweep or Stand UpOpen game →Butterfly Wedge vs Body Lock FlattenOpen game →Change Direction to PassOpen game →Chest-to-Chest Half Guard: Free the Knee vs Close or ReverseOpen game →Clamp Half Guard: Free the Knee Line vs Get On Top or Knee ShieldOpen game →Clamp Half Guard: Free the Leg and Pin vs Sweep or Open GuardOpen game →Closed Guard: Pass the Hips or Take the Back vs Sweep, Back, or Stand UpOpen game →Collar and Pant: Chest Connection vs Feet Back In FrontOpen game →Connect the HandsOpen game →Connect, Trap, or Entangle vs Shin TouchOpen game →Cover the Knuckles: Lock the Hands vs Hips Away and FaceOpen game →De La Riva Sweep or Pass: Sweep or Take the Back vs PassOpen game →Double UnderhooksOpen game →Double Unders to Hands Past the LegsOpen game →Finishing the Pass — From the J-PointOpen game →Flatten the ShouldersOpen game →Foot Contact vs Closed HandsOpen game →Front Body Lock: Shoot or StealOpen game →Front Headlock, Rear Body Lock, or Single: Submit from Behind vs Turn to FaceOpen game →Gi Open Guard: Stay on the Collar vs Strip It for 3 Seconds or PassOpen game →Gi Open Guard: Stay on the Sleeve vs Free Your Sleeves for 3 Seconds or PassOpen game →Guard Without ArmsOpen game →Half Guard BattleOpen game →Half Guard: Sit Up, Get to Your Knees, or Lock Your Legs vs Lock Your Hands Around ThemOpen game →Hand Fight to Get Behind and Lock Your HandsOpen game →Knee Cut: Complete the Pass vs Recover, Roll, or UnderhookOpen game →Knee Line AdvanceOpen game →Knee Shield: Chest Contact vs Both Feet InsideOpen game →Knee Slide PassingOpen game →Knee TagOpen game →Knee Wedge to Chest PinOpen game →Kneeling Single Leg: Double-Lock a Limb vs Lock the CenterOpen game →Kneeling Underhooks: One Knee Up vs Float ThemOpen game →Lateral Leg ClearanceOpen game →Lockdown Extraction Under the ClockOpen game →Low Knee Shield: Pass and Isolate vs Hips Over HipsOpen game →No-Hands Top Half GuardOpen game →Off-Balance Top: Hips Above and Lock the Shoulders vs Close the Legs or Wrestle UpOpen game →Off-Side Guard PassOpen game →On Your Back: Lock Your Hands Around Them vs Stand UpOpen game →Open Guard: Three Flanks, Then Lock Your Hands vs Feet Inside and Both HandsOpen game →Over the Head: Circle Around or Lock Shoulders and Arm vs Guard, Knees, or Body LockOpen game →Over-Under Clinch BattleOpen game →Over-Under ConversionOpen game →Overhook vs Underhook: Butt or Back, or Hands Around the HeadOpen game →Pass Without GripsOpen game →Passing the Ankle LineOpen game →Passing the Knee LineOpen game →Passing vs Knee ShieldOpen game →Rear Body Lock FinishOpen game →Rear Strangle or Shin PassOpen game →Rugby PassOpen game →Seated Guard EngagementOpen game →Single-Leg X from the Hip Touch: Sweep to Top vs Free Yourself or PassOpen game →Smash Half Guard: Leg Pommel or Knee Slice with Upper Body Control vs Full Guard or SweepOpen game →Split-Control Half GuardOpen game →Standing Entangled: Locked Hands at the Hips or Shoulders vs Submit, Reverse, or StandOpen game →Standing vs SeatedOpen game →Standing vs Seated GuardOpen game →Standing vs Seated — At a DisadvantageOpen game →Standing vs Seated — With an AdvantageOpen game →Stay Connected: Circle the Body vs Lock Your Legs or Get to Your KneesOpen game →Stay on Your Feet: Hamstring Pressure to Chest to Back vs Put Them on a HipOpen game →Takedown to PassOpen game →Three Points of Contact: Shin Touch vs Float the PasserOpen game →Three Touches or Closed HandsOpen game →Three-Quarter Mount: Free the Ankle vs Close or ReverseOpen game →Toreando RecoveryOpen game →Tripod Butterfly: Inside Leg vs Sweep or EntangleOpen game →Turtle Body LockOpen game →Two-on-One: Connect the Hands vs Free the ArmOpen game →Underhook and Wrist to a Single, Body Lock, or Front HeadlockOpen game →Underhook vs Overhook: Pick Up a Leg, Lock the Body, or Cover the HeadOpen game →Untangle, Hips or Hands Down, Then Re-Entangle vs Outside PassOpen game →Wrist Pin to Connected HandsOpen game →