Front Headlock, Rear Body Lock, or Single: Submit from Behind vs Turn to Face

GG-BAK-13 · Back · Proficient · 3:00

Standing / Hand-fighting

Mat mode

3:00

Tell the roomStay behind your partner and submit them. Turn to face and get on top, or turn to face and get back to your feet.

Reference video

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Notes (this phone)

ATTACKER (BEHIND)

POSITION

Standing and connected to your partner. Alternate the start each turn: front headlock, rear body lock, single leg. You can nuance it with a different angle or height.

OBJECTIVE

Stay behind your partner and submit them.

CONSTRAINTS

Any submission from chest-to-back contact counts: if your chest is touching their back in any way, at any angle, that includes the front headlock. Arms or legs, anywhere on the body, even going from chest to back into the legs. Hooks are fine. While they're on their feet you need at least a closed-hand connection on the body; one hand on them isn't enough, and if you're just walking around with an underhook the game is over. Going connection to connection is fine. If you put them down and they recover and show you their belly, you can't use chest to chest; stay above them any way you want. Tap and release the moment anything loads an elbow, shoulder, knee, or the neck; ease into every finish so your partner has time to tap, and reset on a tap.

WIN CONDITION

You submit your partner from any chest-to-back position.


DEFENDER

POSITION

Standing, with your partner connected behind you: front headlock, rear body lock, or on your single leg.

OBJECTIVE

Turn to face and get on top, or turn to face and get back to your feet.

CONSTRAINTS

You can use your guard as a defensive structure, but the goal of any guard work is to get back to your feet or become the top player. Submitting on the way is fine. Tap early.

WIN CONDITION

You turn to face and get on top, or turn to face and get back to your feet. If you get behind your partner, that's an automatic win.

Proficient · Top-advantage · Elevated · Constraint Positional

Coach Greg Souders, Standard Jiu-Jitsu, ADCC Camp @ 10p South Bay with Greg Souders Part 1 (free video on the Standard Jiu-Jitsu YouTube channel; Greg running practice for the ADCC camp at 10th Planet South Bay, August 2026).

Problem

Standing and connected to your partner.

Setup

Standing and connected to your partner. Alternate the start each turn: front headlock, rear body lock, single leg. You can nuance it with a different angle or height. Standing, with your partner connected behind you: front headlock, rear body lock, or on your single leg.

Score

You submit your partner from any chest-to-back position. You turn to face and get on top, or turn to face and get back to your feet. If you get behind your partner, that's an automatic win.

Rules

  1. Any submission from chest-to-back contact counts: if your chest is touching their back in any way, at any angle, that includes the front headlock.
  2. Arms or legs, anywhere on the body, even going from chest to back into the legs.
  3. Hooks are fine.
  4. While they're on their feet you need at least a closed-hand connection on the body; one hand on them isn't enough, and if you're just walking around with an underhook the game is over.
  5. Going connection to connection is fine.
  6. If you put them down and they recover and show you their belly, you can't use chest to chest; stay above them any way you want.
  7. Tap and release the moment anything loads an elbow, shoulder, knee, or the neck; ease into every finish so your partner has time to tap, and reset on a tap.
  8. You can use your guard as a defensive structure, but the goal of any guard work is to get back to your feet or become the top player.
  9. Submitting on the way is fine.
  10. Tap early.
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Front Headlock, Rear Body Lock, or Single: Submit from Behind vs Turn to Face

Proficient

ATTACKER (BEHIND)

Position

Standing and connected to your partner. Alternate the start each turn: front headlock, rear body lock, single leg. You can nuance it with a different angle or height.

Win condition

You submit your partner from any chest-to-back position.

Constraints

Any submission from chest-to-back contact counts: if your chest is touching their back in any way, at any angle, that includes the front headlock. Arms or legs, anywhere on the body, even going from chest to back into the legs. Hooks are fine. While they're on their feet you need at least a closed-hand connection on the body; one hand on them isn't enough, and if you're just walking around with an underhook the game is over. Going connection to connection is fine. If you put them down and they recover and show you their belly, you can't use chest to chest; stay above them any way you want. Tap and release the moment anything loads an elbow, shoulder, knee, or the neck; ease into every finish so your partner has time to tap, and reset on a tap.

DEFENDER

Position

Standing, with your partner connected behind you: front headlock, rear body lock, or on your single leg.

Win condition

You turn to face and get on top, or turn to face and get back to your feet. If you get behind your partner, that's an automatic win.

Constraints

You can use your guard as a defensive structure, but the goal of any guard work is to get back to your feet or become the top player. Submitting on the way is fine. Tap early.

Elevated safety. Confirm tap-and-release before the first rep. Stop at the tap. Do not run this if the room is not already serious about it.