Near-Side Armbar

Near-side armbar — the near arm taken from a top pin by rising up and stepping over the head, with one shin in the armpit and the attacker's hip as the fulcrum.

Adapted from InGrappling, Near-Side Armbar. System Games did not invent this curriculum.

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The near-side armbar takes the near arm — the one closest to the attacker’s hips — from a top pin. The attacker leans forward, rises onto their knees to lift the arm clear of the floor, threads the instep of the bottom foot into the armpit, and swings the top leg over the head. The hip drops under the elbow and the finish is the ordinary one.

It sits between the two extremes on the pins. The spinning armbar commits to a full rotation and takes the far arm; the top shotgun never leaves square and uses the attacker’s own forearm. This one takes the near arm like the shotgun and arrives perpendicular like the spin — a short journey rather than no journey or a long one.

The reason to know it as its own technique is that the near arm on a pin is usually pinned under the attacker, flat to the mat and apparently unavailable. This attack is the answer to “the near arm has nowhere to go”: you make somewhere for it to go by rising, and the arm follows.

Five attacks on the top pins take the elbow, and they are constantly confused for one another. Two questions separate all five: which arm, and what sits underneath the elbow.

This one takes the NEAR arm over the attacker’s hip, rising and stepping over the head rather than spinning. It shares its fulcrum with the spinning armbar and its target arm with two others. The full set: the far arm over the attacker’s hip is the spinning armbar; the far arm pressed down against the attacker’s chest rather than levered up is the straight armlock; the near arm over the hip is the near-side armbar; the near arm over the attacker’s own forearm is the top shotgun armbar; the near arm over the thigh is the kesa arm-crush. Answer both questions and you have named the technique.

Elevated RiskNear-Side Armbar is an elevated risk technique. Elbow hyperextension against the attacker's hip. The specific hazard is the descent: the attacker rises to create the space and then drops, and the drop is what seats the hip under the elbow. A controlled sit gives the defender an interval to feel the extension arrive; a fall closes it, and the attacker's weight is above the joint the whole way down. The shin in the armpit also holds the shoulder in place, so the defender cannot shrug or roll to relieve the load the way they could against a looser armbar. Serious injury can occur fast — the attacker's descent supplies the force, and the shoulder is held so the load has nowhere else to go.

If you are new to this technique: read this section before anything else. Understanding the danger is part of understanding the technique.

Games

Armbar System — Full Expressionarmbar · full-system · closed-guard · CLA · nogi-friendlyArmbar vs Triangle — The Guard Dilemmaclosed-guard · armbar · triangle · dilemma · CLA · nogi-friendlyGuard Armbar vs the Stack — Reading the Defenceclosed-guard · armbar · stack · triangle · CLA · nogi-friendlyGuard Armbar — Achieve the Finish Positionclosed-guard · armbar · finish-position · posture · CLA · nogi-friendlyMount Armbar — Arm Extraction and Finish Positionmount · armbar · s-mount · extraction · back-take · CLA · nogi-friendlyTriangle and Armbar — Two-Way Combination Gametriangle · armbar · closed-guard · combination · CLA · nogi-friendlyTriangle System — Full Expressiontriangle · full-system · closed-guard · armbar · CLA · nogi-friendly