Knee Wedge to Chest Pin
Mat mode
3:00
Tell the roomForce a knee wedge through the centre lane or the outside lane, then convert to a real pin.
TOP PLAYER
POSITION
At the edge of long-guard space against a seated or supine bottom player with extended leg connections.
OBJECTIVE
Force a knee wedge through the centre lane or the outside lane, then convert to a real pin.
CONSTRAINTS
The pass must go through a knee wedge before the pin. Chest-to-chest or knee-on-belly both count once held. Reset when either side scores. Default rounds 2–4 minutes. Role rotate after each reset.
WIN CONDITION
Establish chest-to-chest control or knee-on-belly and hold it for three continuous seconds after winning the knee-wedge space.
BOTTOM PLAYER
POSITION
Seated or supine with extended leg connections facing the passer.
OBJECTIVE
Recover the frames before the pin settles, or force the passer out of the pocket.
CONSTRAINTS
Recover early as the knee enters — waiting until the chest settles is too late. Same start and reset.
WIN CONDITION
Reinsert feet or shins back to the hips, or force the passer's knees to the floor or backwards out of the pocket.
More — series, chips, coach notes
Jamie Clubb, Mid Range Guard Passing Games for Submission Grappling.
Problem
At the edge of long-guard space against a seated or supine bottom player with extended leg connections.
Tell the room
Force a knee wedge through the centre lane or the outside lane, then convert to a real pin. Recover the frames before the pin settles, or force the passer out of the pocket.
Setup
At the edge of long-guard space against a seated or supine bottom player with extended leg connections. Seated or supine with extended leg connections facing the passer.
Score
Establish chest-to-chest control or knee-on-belly and hold it for three continuous seconds after winning the knee-wedge space. Reinsert feet or shins back to the hips, or force the passer's knees to the floor or backwards out of the pocket.
Rules
- The pass must go through a knee wedge before the pin.
- Chest-to-chest or knee-on-belly both count once held.
- Reset when either side scores.
- Default rounds 2–4 minutes.
- Role rotate after each reset.
- Recover early as the knee enters — waiting until the chest settles is too late.
- Same start and reset.
Trains
passing