Knee Line Advance

Mat mode

5:00

Tell the roomTop works past the bottom player's knee line and settles there.

Room displayExit display

Show full gameHide full gameRules · how to win · coach notes

TOP PLAYER

POSITION

At the bottom player's feet, controlling ankles or pant cuffs. Both grip freely.

OBJECTIVE

Work past the bottom player's knee line and settle there. Hold the chest contact past the line for 3 seconds.

CONSTRAINTS

No leg locks. Neither player attacks the legs. Bottom stays down. The bottom player may not stand up to escape. Pass through the knee line. Top may not jump straight to mount. Reset when the top player holds torso past the knee line with chest on hip or chest for 3 seconds, when the bottom player recovers guard to feet on hips, or when the bottom player sweeps to top. 5-6 min rounds.

WIN CONDITION

Torso past the knee line, chest on hip or chest, held for 3 seconds.


BOTTOM PLAYER

POSITION

Supine, knees bent, feet framing, starting at the feet.

OBJECTIVE

Start recovering the moment the knee line is crossed. Recover guard to feet on hips, or sweep to top.

CONSTRAINTS

Same no-leg-lock, stay-down, pass-through-the-knee-line, and named reset rules. 5-6 min rounds.

WIN CONDITION

Recover guard to feet on hips, or sweep to top.

In competition

See it in competition: The Ultimate Romulo Barral Kneecut Compilation →

Foundations · Top-advantage · Standard · Constraint Positional

Grapplers Collective, Knee Line Advance. 5-6 min rounds.

Problem

Passing the critical knee line boundary and recovering guard at that moment.

Tell the room

Top works past the bottom player's knee line and settles there. Bottom starts recovering the moment that line is crossed. Hold the chest contact past the line for 3 seconds.

Setup

Start at the feet. Top at the bottom player's feet, controlling ankles or pant cuffs. Bottom supine, knees bent, feet framing. Both grip freely.

Score

Three seconds past the knee line.

  • Top — torso past the knee line, chest on hip or chest
  • Bottom — recovers guard to feet on hips
  • Bottom — sweeps to top

Rules

  1. No leg locks. Neither player attacks the legs.
  2. Bottom stays down. The bottom player may not stand up to escape.
  3. Pass through the knee line. Top may not jump straight to mount.

Adjust

Easier

Start the top player past the feet with both hands on the bottom player's knees, so only the knee-line battle remains.

Harder

Require full side control for the top player to score, which gives the bottom player a longer recovery window.

If it stalls

If the top player rushes and gets re-guarded, remind them the 3-second hold is the game — settling wins.

Plan tonight from this

passing

Drill timer