Side Control: Get the Head vs Stand Up or Get on Top

GG-PNN-14 · Pinning · Foundations · 3:00

Side Control

Mat mode

3:00

Tell the roomGet control of the head and neck.

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Notes (this phone)

TOP PLAYER

POSITION

Side control on your partner. Don't start with your hand under their head.

OBJECTIVE

Get control of the head and neck.

CONSTRAINTS

Get a hand under their head (a crossface; cupping the chin gives you more of it) or wrap over the head. You can move to mount or half guard and still win by getting the head. If they turn to their side or to turtle and you get an overwrap or a chin strap, that counts. Stay close; from far away you aren't controlling anything. Stay in the same role for 2.5 minutes. After any win, reset to the start without swapping; swap roles at 2.5 minutes.

WIN CONDITION

Your hand gets under their head, or you wrap over the head (an overwrap or chin strap counts).


BOTTOM PLAYER

POSITION

On your back under side control.

OBJECTIVE

Keep them off your head, then stand up or get on top.

CONSTRAINTS

Head control is the top player's win, so deny it first. Stay in the same role for 2.5 minutes. After any win, reset to the start without swapping; swap roles at 2.5 minutes.

WIN CONDITION

You stand up, or you get on top (sweep).

Reference video

Open video · Eco Submission Grappling

Foundations · Role-rotating · Standard · Constraint Positional

Eco Submission Grappling, BJJ Good Habits using Ecological Dynamics (free full-class video on the Eco Submission Grappling YouTube channel, Good Habits class of 05/04/24).

Problem

Side control on your partner.

Tell the room

Get control of the head and neck. Keep them off your head, then stand up or get on top.

Setup

Side control on your partner. Don't start with your hand under their head. On your back under side control.

Score

Your hand gets under their head, or you wrap over the head (an overwrap or chin strap counts). You stand up, or you get on top (sweep).

Rules

  1. Get a hand under their head (a crossface; cupping the chin gives you more of it) or wrap over the head.
  2. You can move to mount or half guard and still win by getting the head.
  3. If they turn to their side or to turtle and you get an overwrap or a chin strap, that counts.
  4. Stay close; from far away you aren't controlling anything.
  5. Stay in the same role for 2.5 minutes.
  6. After any win, reset to the start without swapping; swap roles at 2.5 minutes.
  7. Head control is the top player's win, so deny it first.
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Side Control: Get the Head vs Stand Up or Get on Top

Foundations

TOP PLAYER

Position

Side control on your partner. Don't start with your hand under their head.

Win condition

Your hand gets under their head, or you wrap over the head (an overwrap or chin strap counts).

Constraints

Get a hand under their head (a crossface; cupping the chin gives you more of it) or wrap over the head. You can move to mount or half guard and still win by getting the head. If they turn to their side or to turtle and you get an overwrap or a chin strap, that counts. Stay close; from far away you aren't controlling anything. Stay in the same role for 2.5 minutes. After any win, reset to the start without swapping; swap roles at 2.5 minutes.

BOTTOM PLAYER

Position

On your back under side control.

Win condition

You stand up, or you get on top (sweep).

Constraints

Head control is the top player's win, so deny it first. Stay in the same role for 2.5 minutes. After any win, reset to the start without swapping; swap roles at 2.5 minutes.