Wrestling Up

Mat mode

3:00

Tell the roomBottom stands up to neutral against a top player pushing them back down.

Room displayExit display

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TOP PLAYER

POSITION

Standing, hands pressing down on the shoulders or collar ties.

OBJECTIVE

Pin, or take the bottom down once they commit to standing. Standing and immediately turning away does not count.

CONSTRAINTS

No guard pulls. The bottom may not sit back into guard instead of standing. No submissions. Both players work for position only. The top cannot back away. Once the bottom stands up, the top keeps pressuring or re-takes them down. Reset when the top passes to side control, mount, or knee on belly; when the top finishes a takedown once the bottom commits to standing; or when the bottom stands to neutral, both feet under them, still facing the top player. 3-5 min rounds.

WIN CONDITION

Passes to side control, mount, or knee on belly; or finishes a takedown once the bottom commits to standing.


BOTTOM PLAYER

POSITION

Seated facing the standing top player, with wrist control or a collar tie.

OBJECTIVE

Stand up to neutral against a top player pushing them back down. Standing and immediately turning away does not count.

CONSTRAINTS

Same no-guard-pull, no-submission, top-cannot-back-away, and named reset rules. 3-5 min rounds.

WIN CONDITION

Stands to neutral, both feet under them, still facing the top player.

Developing · Top-advantage · Standard · Constraint Positional

Grapplers Collective, Wrestling Up. 3-5 min rounds.

Problem

Standing up from bottom positions under live top pressure.

Tell the room

Bottom stands up to neutral against a top player pushing them back down. Top pins, or takes the bottom down once they commit to standing. Standing and immediately turning away does not count.

Setup

Start seated and engaged. Bottom seated facing a standing top player whose hands press down on the shoulders or collar ties. Bottom has wrist control or a collar tie.

Score

Get to your feet, facing in.

  • Bottom player — stands to neutral, both feet under them, still facing the top player
  • Top player — passes to side control, mount, or knee on belly
  • Top player — finishes a takedown once the bottom commits to standing

Rules

  1. No guard pulls. The bottom may not sit back into guard instead of standing.
  2. No submissions. Both players work for position only.
  3. The top cannot back away. Once the bottom stands up, the top keeps pressuring or re-takes them down.

Adjust

Easier

Top applies 50-60% pressure, and the bottom starts in combat base with one knee up rather than fully seated.

Harder

Start the bottom supine, allow submissions, and let the top back away so the bottom must close distance after standing.

If it stalls

If the bottom never attempts a stand, add a 30-second clock — still seated at the count loses the exchange.

Plan tonight from this

guard

Drill timer