INV-G01 · Guard · Invariant

The feet should stay on a line that faces the passer

Twisted feet lose the frames. Square the line; then play.

Adapted from the original page. Grappling.Games did not write this. Sources.

Play these

Games that train this

Armbar System — Full ExpressionGAME-ARM-05 · Advanced · 5:00 · Armbarfull-system · closed-guardOpen game →Armbar vs Triangle — The Guard DilemmaGAME-ARM-04 · Proficient · 5:00 · Armbarclosed-guard · dilemmaOpen game →Ball of YarnGG-GGM-13 · Developing · 3:00 · Passinghalf guard · Modern Defensive GuardOpen game →Between Two Worlds: Double-Lock the Center or a Limb vs Leg Lock or Take the BackGG-GRD-45 · Developing · 3:00 · Connectionbutterfly · closed-guard · body-lock · double-lock · limb-attack · leg-entanglements · back-takeOpen game →Break the BaseGG-GRD-01 · Developing · 3:00 · RetentionGuardOpen game →Butterfly Ashi, Shotgun Grip — Thread to ControlGAME-LEO-04 · Developing · 2:30 · Leg entanglementbutterfly-ashi · shotgun-grip · outside-ashi · entriesOpen game →Catch the Knee CrossGG-ESC-02 · Advanced · 4:00 · RetentionEscapesOpen game →Causing PostsGG-GGM-01 · Foundations · 3:00 · Retentionguard · seated open guardOpen game →Causing PostsGG-GGM-14 · Developing · 3:00 · Passinghalf guard · knee shieldOpen game →Chest to Chest: Sweep or Go OutsideGG-GRD-32 · Foundations · 3:00 · Retentionclosed-guard · chest-to-chest · sweep · outside-elbow · half-guardOpen game →Chest-to-Chest Half Guard: Free the Knee vs Close or ReverseGG-PAS-16 · Developing · 3:00 · Passinghalf-guard · chest-to-chest · three-quarter-mount · closed-guard · reversalOpen game →Choi Bar: Back to the Floor vs Free the ArmGG-SUB-31 · Developing · 3:00 · Armbarchoi-bar · troy-bar · closed-guardOpen game →Clamp Half Guard: Free the Knee Line vs Get On Top or Knee ShieldGG-PAS-27 · Developing · 3:00 · Passinghalf guard · clamp half guard · knee line · knee shieldOpen game →Clamp Half Guard: Free the Leg and Pin vs Sweep or Open GuardGG-PAS-28 · Developing · 3:00 · Passinghalf guard · clamp half guard · sweepsOpen game →Climbing the BackGG-GGM-12 · Developing · 3:00 · Backclosed guard · supine guard · guardOpen game →Closed Guard Kimura PressureGAME-KIM-02 · Foundations · 3:00 · Kimuraclosed-guard · sweep · postureOpen game →Closed Guard OffenseGG-GRD-02 · Foundations · 5:00 · RetentionGuardOpen game →Closed Guard: Pass the Hips or Take the Back vs Sweep, Back, or Stand UpGG-GRD-40 · Developing · 3:00 · Passingclosed-guard · guard-passing · sweeps · back-takeOpen game →Confined-Area Guard RetentionGAME-CL-03 · Developing · 3:00 · Retentionguard · spatial · frames · hipsOpen game →Connect to the ShouldersGG-GGM-02 · Developing · 3:00 · Retentionguard · seated open guardOpen game →Connect, Trap, or Entangle vs Shin TouchGG-GRD-31 · Developing · 3:00 · Retentionclosed-guard · under-elbow · head-and-arm · entanglements · standing-passingOpen game →CreateGG-GGM-21 · Developing · 3:00 · PassingOpen game →Create and Break ConnectionsGG-GGM-08 · Foundations · 3:00 · Retentionclosed guard · supine guard · guardOpen game →Create and Break ConnectionsGG-GGM-09 · Developing · 3:00 · Retentionclosed guard · supine guardOpen game →Create and Break ConnectionsGG-GGM-20 · Foundations · 3:00 · Passingguard · open guardOpen game →De La Riva Destabilization: Hands or Hips to the Mat vs Shin Pin the HipGG-GRD-52 · Developing · 3:00 · Retentionde la riva · open guard · off-balancing · kuzushi · shin pin · giOpen game →De La Riva Sweep or Pass: Sweep or Take the Back vs PassGG-GRD-53 · Developing · 3:00 · Retentionde la riva · open guard · sweeps · back take · giOpen game →Deny the Knee WedgeGG-GRD-03 · Developing · 3:00 · RetentionGuardOpen game →Deny the Thigh PinGG-GRD-04 · Developing · 3:00 · RetentionGuardOpen game →Elbow Isolation GameGG-GRD-06 · Foundations · 3:00 · Retentionclosed-guard · arm-controlOpen game →Finishing the Reversal — From Shin-to-ShinGAME-RET-01 · Developing · 2:30 · Retentionshin-to-shin · seated-guard · wrestle-up · entanglement · retention-ladderOpen game →Gi Open Guard: Stay on the Collar vs Strip It for 3 Seconds or PassGG-GRD-42 · Developing · 3:00 · Retentiongi · gi-only · open-guard · collar-grip · grip-fighting · guard-passing · artificial-winOpen game →Gi Open Guard: Stay on the Sleeve vs Free Your Sleeves for 3 Seconds or PassGG-GRD-43 · Developing · 3:00 · Retentiongi · gi-only · open-guard · sleeve-grip · lasso · spider · grip-fighting · guard-passing · artificial-winOpen game →Guard Armbar vs the Stack — Reading the DefenceGAME-ARM-02 · Developing · 4:00 · Armbarclosed-guard · stackOpen game →Guard Armbar — Achieve the Finish PositionGAME-ARM-01 · Foundations · 3:00 · Armbarclosed-guard · finish-position · postureOpen game →Guard RetentionGG-GRD-07 · Foundations · 5:00 · RetentionGuardOpen game →Guard Without ArmsGG-GRD-08 · Foundations · 5:00 · Retentionopen guard · no-handsOpen game →Half Guard BattleGG-GRD-09 · Foundations · 5:00 · PassingGuardOpen game →Half Guard: Sit Up, Get to Your Knees, or Lock Your Legs vs Lock Your Hands Around ThemGG-GRD-44 · Developing · 3:00 · Retentionhalf-guard · guard-recovery · two-feet-inside · two-feet-outside · body-lockOpen game →Head and Arm Hold vs Open and DisengageGG-GRD-36 · Foundations · 3:00 · Retentionguard · closed-guard · posture-breaking · head-control · arm-controlOpen game →Hip AccessGG-GGM-15 · Developing · 3:00 · Passinghalf guardOpen game →Hold the ShellGG-GRD-10 · Developing · 4:00 · RetentionGuardOpen game →Inside or Outside the Elbows vs Stand and OpenGG-GRD-33 · Foundations · 3:00 · Retentionclosed-guard · inside-control · outside-elbow · postureOpen game →Keep the Top KneeGG-GRD-12 · Developing · 5:00 · RetentionGuardOpen game →Knee Cut: Complete the Pass vs Recover, Roll, or UnderhookGG-PAS-18 · Developing · 3:00 · Passingknee-cut · half-guard · knee-shield · underhookOpen game →Knee Shield: Chest Contact vs Both Feet InsideGG-PAS-23 · Developing · 3:00 · Passinghalf-guard · knee-shield · chest-to-chest · chest-to-back · inside-positionOpen game →Lasso Guard: Keep a Sleeve, Attach to the Shoulder Line or Get Between the Legs vs Break Both SleevesGG-GRD-47 · Developing · 3:00 · Retentiongi · gi-only · lasso · sleeve-grip · open-guard · shoulder-line · omoplata · grip-fightingOpen game →Lockdown Extraction Under the ClockGG-GRD-13 · Proficient · 3:00 · Passinghalf-guard · lockdown · crossface · flatten · timedOpen game →Low Knee Shield: Pass and Isolate vs Hips Over HipsGG-PAS-20 · Developing · 3:00 · Passinghalf-guard · knee-shield · z-guard · reversalOpen game →MaintainGG-GGM-22 · Developing · 3:00 · PassingOpen game →Maintain ConnectionGG-GGM-24 · Foundations · 3:00 · Passingguard · open guardOpen game →Maintaining The Knee ShieldGG-GGM-16 · Developing · 3:00 · Passinghalf guard · knee shieldOpen game →Mount EscapeGG-ESC-04 · Foundations · 5:00 · RetentionEscapesOpen game →Mount, Elbows Down: Capture a Foot vs Get Double UndersGG-ESC-07 · Foundations · 3:00 · Pinningmount · mount-escape · elbows-tight · foot-capture · half-guard-recovery · double-undersOpen game →No-Hands Top Half GuardGG-PAS-11 · Foundations · 3:00 · Passinghalf-guard · no-hands · hip-controlOpen game →North-South DenialGG-ESC-05 · Developing · 5:00 · RetentionEscapesOpen game →Open Guard SweepingGG-GGM-25 · Developing · 3:00 · Passingguard · open guardOpen game →Open Guard: Three Flanks, Then Lock Your Hands vs Feet Inside and Both HandsGG-PAS-26 · Developing · 3:00 · Passingopen-guard · flank · footwork · inside-position · hand-fighting · body-lock · guard-retentionOpen game →Open the FeetGG-GGM-10 · Developing · 3:00 · Retentionclosed guard · supine guard · guardOpen game →Outside the Elbows: Back Take or SweepGG-GRD-34 · Foundations · 3:00 · Retentionclosed-guard · outside-elbow · back-take · sweep · half-guardOpen game →Overhook Start: Arm In, Arm Out vs Stand UpGG-GRD-37 · Foundations · 3:00 · Retentionguard · closed-guard · overhook · arm-in-arm-out · posture-breakingOpen game →Passing the Ankle LineGAME-PASS-L3 · Developing · 2:00 · Passingankle-line · open-guard · pinOpen game →Passing the Knee LineGAME-PASS-L2 · Foundations · 2:00 · Passingknee-line · open-guard · pinOpen game →Passing vs Knee ShieldGG-PAS-04 · Developing · 5:00 · PassingOpen game →Punishing PostsGG-GGM-06 · Foundations · 3:00 · Retentionguard · seated open guardOpen game →Punishing PostsGG-GGM-17 · Developing · 3:00 · Passinghalf guard · knee shieldOpen game →Push to PullGG-GRD-16 · Developing · 5:00 · RetentionGuardOpen game →Rebuild the ShellGG-GRD-18 · Advanced · 4:00 · RetentionGuardOpen game →Rebuilding Behind a FrameGAME-RET-02 · Developing · 2:30 · Retentionguard-retention · frame · elbow-knee · entanglementOpen game →Recovering From FlatGAME-RET-03 · Proficient · 3:00 · Retentionguard-retention · flat · re-face · entanglementOpen game →Side EscapeGG-ESC-06 · Foundations · 5:00 · RetentionEscapesOpen game →Side Scissor: Triangle or Flatten and StandGG-SUB-30 · Developing · 3:00 · Triangleside-scissor · closed-guard · overhookOpen game →Single Underhook ControlGG-GGM-18 · Developing · 3:00 · Passinghalf guardOpen game →Single-Leg X to X-Guard: Build the X vs Clear the HooksGG-GRD-48 · Developing · 3:00 · Retentionx-guard · single-leg-x · open guard · guard offense · hooksOpen game →Smash Half Guard: Leg Pommel or Knee Slice with Upper Body Control vs Full Guard or SweepGG-PAS-29 · Developing · 3:00 · Passinghalf guard · smash half guard · knee slice · leg pommel · upper body controlOpen game →Split-Control Half GuardGG-PAS-12 · Developing · 3:00 · Passinghalf-guard · frames · chest-to-chestOpen game →Staggered AnklesGG-GRD-21 · Foundations · 2:00 · RetentionGuardOpen game →Stand UpGG-GGM-11 · Developing · 3:00 · Retentionclosed guard · supine guard · guardOpen game →Stay on Your Feet: Hamstring Pressure to Chest to Back vs Put Them on a HipGG-PAS-25 · Developing · 3:00 · Passingstanding-passing · open-guard · hamstring-pressure · back-take · chest-to-backOpen game →Structure and ConnectionsGG-GGM-07 · Foundations · 3:00 · Retentionguard · seated open guardOpen game →The Headhunter and the Posture MasterGG-GRD-24 · Developing · 3:00 · Retentionclosed-guard · guillotine-chase · postureOpen game →The Post RemovalGG-GRD-25 · Foundations · 3:00 · Retentionclosed-guard · sweep · post-removalOpen game →The Sweep and Posture BattleGG-GRD-26 · Foundations · 3:00 · Retentionclosed-guard · sweep · postureOpen game →Three Points of Contact: Shin Touch vs Float the PasserGG-GRD-38 · Developing · 3:00 · Retentionopen-guard · destabilizationOpen game →Three-Quarter Mount: Free the Ankle vs Close or ReverseGG-PAS-17 · Developing · 3:00 · Passingthree-quarter-mount · half-guard · mount · side-control · knee-on-belly · closed-guard · reversalOpen game →Toreando RecoveryGG-GRD-27 · Developing · 3:00 · RetentionGuardOpen game →Track with the HipsGG-GRD-28 · Foundations · 5:00 · RetentionGuardOpen game →Triangle and Armbar — Two-Way Combination GameGAME-TRI-04 · Proficient · 5:00 · Triangleclosed-guard · combinationOpen game →Triangle System — Full ExpressionGAME-TRI-05 · Proficient · 5:00 · Trianglefull-system · closed-guardOpen game →Triangle — Entry From Closed GuardGAME-TRI-01 · Foundations · 3:00 · Triangleclosed-guard · entry · postureOpen game →Triangle — Finish Game vs. Posture StackGAME-TRI-03 · Developing · 2:00 · Trianglefinish · stack · closed-guardOpen game →Triangle — Hip Angle and Arm Isolation GameGAME-TRI-02 · Developing · 4:00 · Triangleclosed-guard · hip-angle · arm-isolationOpen game →Turtle to GuardGG-TRN-09 · Foundations · 3:00 · RetentionTransitionsOpen game →Underhook ControlGG-GGM-19 · Developing · 3:00 · Passinghalf guardOpen game →UseGG-GGM-23 · Developing · 3:00 · PassingOpen game →Wrestling UpGG-GRD-29 · Developing · 3:00 · RetentionGuardOpen game →Wrist Pin to Connected HandsGG-PAS-13 · Developing · 3:00 · Passinghalf-guard · wrist-pin · frames · under-elbowOpen game →X-Guard Destabilization: Hands or Hips to the Mat vs Clear the HooksGG-GRD-49 · Developing · 3:00 · Retentionx-guard · open guard · off-balancing · kuzushiOpen game →X-Guard Reversal: Sweep or Take the Back vs Clear the HooksGG-GRD-50 · Developing · 3:00 · Retentionx-guard · open guard · sweeps · back takeOpen game →X-Guard Switch: Change Sides vs Clear the HooksGG-GRD-51 · Proficient · 3:00 · Retentionx-guard · open guard · guard offense · hooks · transitionsOpen game →

Principle

Principle

"The bottom player must maintain their feet between or at the line of the top player's knees. Losing this line allows the top player to advance without engaging the guard."

The foot line is the guard’s outermost barrier. When the bottom player’s feet are between or at the top player’s knees, they create a structural obstacle that must be addressed before the top player can advance. The feet — whether placed on the hips, thighs, or floor — hold the top player at distance and force them to engage with the guard on the bottom player’s terms. The foot line is not decorative; it is the first load-bearing element of every guard position.

The line is spatial, not grip-dependent. It does not require a specific grip or hook — it requires the feet to occupy the space that prevents the top player from simply walking through. In open guard, the feet frame against the hips or shoulders. In closed guard, the locked legs enforce the line passively. In half guard, one side of the foot line has already been conceded to the top player, which is precisely why half guard is a disadvantaged starting point — INV-G01 is partially resolved before the exchange begins.

The foot line is not about keeping the top player at maximum distance. It is about ensuring that the top player cannot advance their hips past the feet without first dealing with those feet. When the feet are retracted, dropped to the mat, or allowed to drift outside the knees, the structural barrier disappears and the top player can advance freely into the next control position.

Across the system, this principle expresses most cleanly in the following techniques:

De la Riva guard: The hooking foot lives at the line of the standing top player’s knee. The other foot stays active on the far hip or biceps. As long as that line is held, the top player cannot drive their hip past it. The moment the DLR hook drops below the knee or the second foot retracts, the passer’s lead leg clears the line and the pass begins.

Butterfly guard: Both feet sit between the top player’s thighs at knee level. The bottom player’s foot line is the engagement — without it, the top player walks straight into a flattening pass. The whole guard depends on the feet maintaining contact at the line where the top hips would otherwise advance.

Single-leg-x: The bottom player’s feet split the top player’s lead leg, with one foot at the hip and one at the far thigh — the foot line is wrapped around a single leg. The top player cannot advance because their lead hip is captured between the two feet. Losing either contact point releases the line and the top player steps free.

Z-guard / knee shield: The shin across the top player’s chest is the foot line raised to knee level. As long as the shin is connected and the foot is hooked, the top player’s hip cannot slide past it. Once the shin slips down to the belly or the foot loses its hook, the top player flattens through.

Seated guard: The bottom player’s feet are active and posted between or at the line of the top player’s stance. The whole engagement is a contest for whether those feet maintain the line. When the seated player’s feet drift outside the top player’s knees or get pinned to the mat, the passer steps in unopposed.