Double Leg Drive
Mat mode
3:00
Tell the roomAttacker shoots a double leg and drives sideways.
Show full gameHide full gameRules · how to win · coach notes
TOP PLAYER (ATTACKER)
POSITION
Both standing, facing each other.
OBJECTIVE
Shoot a double leg and drive sideways. Pin the hips, or cover both hips with the chest.
CONSTRAINTS
Defender stays still on the shot. No sprawl, no guillotine, no step back until a hip lands. Stay attached until the score. The attacker cannot release leg or torso contact to reset. No early submissions. Strangles and joint attacks score nothing before the pin or cover. Reset when the attacker pins the hips to the mat for a continuous 5 seconds; when the attacker covers both hips chest-to-back or chest-to-chest; or when the defender stands with both feet on the mat, hips up, and all contact broken. 3-5 min rounds.
WIN CONDITION
Hips pinned to the mat for a continuous 5 seconds, or chest-to-back or chest-to-chest with both hips covered.
BOTTOM PLAYER (DEFENDER)
POSITION
Hands at waist height, feet square or staggered, no grips on either side.
OBJECTIVE
Stand still until a hip touches the mat, then fight back to the feet.
CONSTRAINTS
Same stay-still-on-the-shot, stay-attached, no-early-submission, and named reset rules. 3-5 min rounds.
WIN CONDITION
Both feet on the mat, hips up, all contact broken.
In competition
See it in competition: 5 Minutes Of Unstoppable Jordan Burroughs Double Legs →
See it in competition: Signature Move: Grace BULLEN's (NOR) Helicopter →
See it in competition: Signature Move: Jordan BURROUGHS’ (USA) Double Leg →
Grapplers Collective, Double Leg Drive. 3-5 min rounds.
Problem
Penetration step, knee drop, and drive mechanics on a static defender — finish to a pin.
Tell the room
Attacker shoots a double leg and drives sideways. The defender stands still until a hip touches the mat, then fights to get back up. The hip pin counts after a continuous 5-second count.
Setup
Start at engagement distance. Both standing, facing each other. The defender's hands rest at waist height, feet square or staggered, no grips on either side.
Score
Pin the hips for 5 seconds.
- Attacker — hips pinned to the mat for a continuous 5 seconds
- Attacker — chest-to-back or chest-to-chest with both hips covered
- Defender — both feet on the mat, hips up, all contact broken
Rules
- Defender stays still on the shot. No sprawl, no guillotine, no step back until a hip lands.
- Stay attached until the score. The attacker cannot release leg or torso contact to reset.
- No early submissions. Strangles and joint attacks score nothing before the pin or cover.
Adjust
Easier
The defender takes a wider, lower stance with feet planted, and the hip pin drops to 3 seconds.
Harder
The defender picks one defense before each shot — a single sprawl or one down-block on the head.
If it stalls
If the attacker keeps landing on their stomach from too far out, cue: “Step on their toes before you change levels.”
takedowns