Guard
Closed Guard
Legs closed, posture fight, inside control.
Adapted from the original page. Grappling.Games did not write this. Sources.
Route
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Leads in
Transitions
Transition
Guillotine and AnacondaTransition
Smash Half Guard: Leg Pommel or Knee Slice with Upper Body Control vs Full Guard or SweepEscapes and counters
Escape
Off-Side Guard PassEscape
Half Guard BattleNo-Hands Top Half GuardChest-to-Chest Half Guard: Free the Knee vs Close or ReverseEscape
Knee Slide PassingEscape
Passing vs Knee ShieldEscape
Mount EscapeEscape
Chest-to-Chest Pin ControlDouble Arm IsolationOpen Side ControlEscape
Back Take Entry RoutesTurtle Top Kimura ControlGoes to
Transitions
Transition
Closed Guard OffenseClimbing the BackClosed Guard: Pass the Hips or Take the Back vs Sweep, Back, or Stand UpTransition
Chest to Chest: Sweep or Go OutsideThe Sweep and Posture BattleGuard Armbar vs the Stack — Reading the DefenceTransition
The Post RemovalGuard Armbar vs the Stack — Reading the DefenceArmbar vs Triangle — The Guard DilemmaTransition
Guard Armbar vs the Stack — Reading the DefenceArmbar vs Triangle — The Guard DilemmaTriangle System — Full ExpressionTransition
Climbing the BackConnect, Trap, or Entangle vs Shin TouchStand UpEscapes and counters
Escape
Outside the Elbows: Back Take or SweepEscape
Inside or Outside the Elbows vs Stand and OpenOutside the Elbows: Back Take or SweepOverhook Start: Arm In, Arm Out vs Stand UpGames in this position
Armbar System — Full ExpressionOpen game →Armbar vs Triangle — The Guard DilemmaOpen game →Between Two Worlds: Double-Lock the Center or a Limb vs Leg Lock or Take the BackOpen game →Chest to Chest: Sweep or Go OutsideOpen game →Chest-to-Chest Half Guard: Free the Knee vs Close or ReverseOpen game →Choi Bar: Back to the Floor vs Free the ArmOpen game →Climbing the BackOpen game →Closed Guard Kimura PressureOpen game →Closed Guard OffenseOpen game →Closed Guard: Pass the Hips or Take the Back vs Sweep, Back, or Stand UpOpen game →Connect, Trap, or Entangle vs Shin TouchOpen game →Create and Break ConnectionsOpen game →Create and Break ConnectionsOpen game →Elbow Isolation GameOpen game →Guard Armbar vs the Stack — Reading the DefenceOpen game →Guard Armbar — Achieve the Finish PositionOpen game →Head and Arm Hold vs Open and DisengageOpen game →Inside or Outside the Elbows vs Stand and OpenOpen game →Open the FeetOpen game →Outside the Elbows: Back Take or SweepOpen game →Overhook Start: Arm In, Arm Out vs Stand UpOpen game →Shoulder Line Attached: Submit or Come Up on Top vs Both Arms In or Out and Stay on TopOpen game →Side Scissor: Triangle or Flatten and StandOpen game →Stand UpOpen game →The Headhunter and the Posture MasterOpen game →The Post RemovalOpen game →The Sweep and Posture BattleOpen game →Three-Quarter Mount: Free the Ankle vs Close or ReverseOpen game →Triangle and Armbar — Two-Way Combination GameOpen game →Triangle System — Full ExpressionOpen game →Triangle — Entry From Closed GuardOpen game →Triangle — Finish Game vs. Posture StackOpen game →Triangle — Hip Angle and Arm Isolation GameOpen game →