Standing Single: Treetop or Hip vs Drag Down, Escape, or Score

GG-STA-29 · Stand-up · Developing · 5:00

Single Leg

Mat mode

5:00

Tell the roomStay on your feet and finish. Keep them from a good scoring position.

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Notes (this phone)

SETUP

The rep ends the moment any win happens, then reset. Rosen runs it as a five-minute game.

Variation (from source): Same wins, new looks. Offense starts with their head down. Defense starts with no whizzer. Defense puts their foot outside the offense's leg instead of between. An earlier PUSHPULL post (Why Games Teach Technique Better Than Drills, 27 Jan 2026) runs it with these wins: offense gets to treetop or puts them on their butt; defense gets chest on their back, clears the leg, or forces them to their knees.

OFFENSE

POSITION

Standing, in on a single leg.

OBJECTIVE

Stay on your feet and finish.

CONSTRAINTS

None.

WIN CONDITION

Get to the treetop position, or put them on their hip.


DEFENSE

POSITION

Standing on one leg, defending the single: whizzer in, your trapped leg between their legs.

OBJECTIVE

Keep them from a good scoring position.

CONSTRAINTS

None.

WIN CONDITION

Drag them down to their knees, hips, or back. Or escape the lock. Or score your own takedown.

Developing · Standard · Constraint Positional

Ben Rosen, PUSHPULL Wrestling, The Problem With Situational Live Isn't Effort. It's Design. (free coaches blog post, 4 Feb 2026).

Problem

Standing, in on a single leg.

Setup

Standing, in on a single leg. Standing on one leg, defending the single: whizzer in, your trapped leg between their legs.

Score

Get to the treetop position, or put them on their hip. Drag them down to their knees, hips, or back. Or escape the lock. Or score your own takedown.

Rules

  1. None.
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Standing Single: Treetop or Hip vs Drag Down, Escape, or Score

Developing

OFFENSE

Position

Standing, in on a single leg.

Win condition

Get to the treetop position, or put them on their hip.

Constraints

None.

DEFENSE

Position

Standing on one leg, defending the single: whizzer in, your trapped leg between their legs.

Win condition

Drag them down to their knees, hips, or back. Or escape the lock. Or score your own takedown.

Constraints

None.