Four-Point Touch

EngagementStandingBeginner

engagement

Grapplers Collective, Four-Point Touch. 60-90 sec rounds.

Problem

Standing warm-up that wakes up distance reading, hand-fighting, and level changes against active denial.

Tell the room

Attacker lands a solid open-palm touch on both shoulders and both knees. Defender denies with footwork, parries, and level changes. A touch counts only if the open palm sticks for a half-count.

Setup

Start just outside arm's length. Both standing in athletic stance, hands forward at chest height. No grips, no contact. One attacks, one defends.

Score

Four touches, or the clock.

  • Attacker — touches both shoulders and both knees, each zone once
  • Defender — attacker fails to complete the set inside the round

Rules

  1. Reset to neutral each attempt. One touch per entry, then both return to distance.
  2. Place the palm, don't slap. No swipes, no brushes, no grips on the target.
  3. No takedowns, clinch, or submissions. Defend with footwork, parries, posts, and rotation.

Adjust

Easier

Drop to three touches, count brief brushes, and extend rounds to two minutes.

Harder

Fix the touch sequence, shrink the floor to 3m × 3m, and cut rounds to 45 seconds.

If it stalls

If the attacker reaches from too far and gets parried, ask what has to happen before the reach.

Build a class from this

TOP PLAYER (ATTACKER)

POSITION

Both standing in athletic stance, hands forward at chest height. No grips, no contact. One attacks, one defends.

OBJECTIVE

Attacker lands a solid open-palm touch on both shoulders and both knees. A touch counts only if the open palm sticks for a half-count.

CONSTRAINTS

Reset to neutral each attempt. One touch per entry, then both return to distance. Place the palm, don't slap. No swipes, no brushes, no grips on the target. No takedowns, clinch, or submissions. Defend with footwork, parries, posts, and rotation.

WIN CONDITION

touches both shoulders and both knees, each zone once


BOTTOM PLAYER (DEFENDER)

POSITION

Both standing in athletic stance, hands forward at chest height. No grips, no contact. One attacks, one defends.

OBJECTIVE

Defender denies with footwork, parries, and level changes. A touch counts only if the open palm sticks for a half-count.

CONSTRAINTS

Reset to neutral each attempt. One touch per entry, then both return to distance. Place the palm, don't slap. No swipes, no brushes, no grips on the target. No takedowns, clinch, or submissions. Defend with footwork, parries, posts, and rotation.

WIN CONDITION

attacker fails to complete the set inside the round