Developing curriculum
The developing learning path (6–24 months) — building a connected game, primary systems, and plugging the gaps in the foundations.
Adapted from InGrappling, Developing curriculum. System Games did not invent this curriculum.
CurriculumDeveloping CurriculumThe developing learning path (6–24 months) — building a connected game, primary systems, and plugging the gaps in the foundations.
The shift from foundations to developing is a shift from positions and techniques to systems and connections. A foundations practitioner knows positions — they can survive guard bottom, they can pass, they can take the back, they have an ankle lock. A developing practitioner starts to understand how those positions connect to each other: why a failed pass attempt creates a specific back take opportunity, why a defensive response to a kimura grip opens a triangle, why a leg entanglement refused on one side becomes available on the other.
This is the most important developmental shift in the first two years of training, and it is the one most commonly bypassed by instruction that prioritises breadth of technique over depth of connection. A student who collects 200 techniques without understanding how they link has a poor foundation for progress. A student who understands how 30 techniques link into a coherent game has a platform they can build on indefinitely.
The developing curriculum is not a completion list. Each element listed here is an area of focused development, not a technique to tick off. A student is not done with the kimura system because they have drilled the basic shoulder lock — they are developing the kimura system as long as they are continuing to find new entries, new follow-up options, and deeper mechanical understanding. The developing curriculum is the practitioner’s primary framework for 6 to 24 months, and elements within it remain relevant at proficient and beyond.
This curriculum assumes completion of all ten stages of the foundations curriculum: functional guard bottom and top, back position in both directions, side control and mount survival and basic attack, front headlock and turtle, basic standing, straight ankle lock, and basic ashi garami control and escape.
Coaches should assess foundations completion criteria directly before introducing developing content — do not assume completion based on time trained. A student who has been training for eight months but cannot maintain guard bottom against moderate pressure under the foundations criteria has not completed Stage 3.
Duration4–6 weeks focused developmentPositions introducedZ-guard (knee shield) · Deep half guard · Dogfight (neutral)PrerequisitesStage 3 (guard bottom) · Stage 5 (back position)Drill focusDogfight transition — sweep to dogfight to back take, looped continuously. Half guard and dogfight must be developed together.Demonstrates competence when Student can sweep from Z-guard and deep half against resisting partners and convert the dogfight to a back take or top position.
Half guard is introduced as a full system at the developing level — not a single position but a family of related positions and transitions. The prerequisite from foundations is half guard bottom (flat half guard survival and basic frames). The developing curriculum builds on this into the Z-guard (knee shield half guard), the deep half guard, and the lockdown concept as a control mechanism.
From each half guard position, the student learns the primary sweeps and the primary submission entries. Z-guard: the sit-up sweep to dog fight, and the basic kimura entry from the knee shield. Deep half: the Homer Simpson sweep (back roll to top), and the wrestling-up back take. The connection between half guard bottom and the dogfight position — the neutral scramble state that both half guard sweep and guard recovery run through — is the structural concept that ties the system together.
Students who learn half guard sweeps in isolation without understanding the dogfight often execute the sweep successfully and then fail to convert because they have not developed dogfight competence. Half guard and dogfight must be developed together.
Half guard system — developing deep diveSystem-level guide for this stageHalf guard system (concept)How the family fits togetherHalf guardBaseline half guard techniqueZ-guardKnee shield variantDeep halfUnderneath position variantDogfightThe neutral scramble stateLockdownControl mechanic from halfDeep half sweepPrimary offensive optionThe dogfight (scramble concept)Why half and dogfight connectHalf guard dilemmaBack take vs sweep structureX Guard, SLX, and Butterfly Entries
Duration4–6 weeks focused developmentPositions introducedButterfly guard entries · X guard (entry and sweeps) · Single-leg X (SLX) · SLX–outside heel hook connection (concept only)PrerequisitesStage 3 (guard bottom including butterfly)Drill focusEntry from butterfly to X guard when the opponent stands — live entry drilling from butterfly guard positional sparringDemonstrates competence when Student can enter X guard from butterfly, execute a primary X guard sweep against resistance, and identify the SLX entry from inside position.
X guard and single-leg X (SLX) are developed as an extension of the butterfly guard system. The entry concept — converting from butterfly hooks to X guard when the opponent steps into a specific stance — is the primary curriculum content, not the X guard sweeps in isolation. A student who can only perform X guard sweeps from a static starting position has a drilling competency, not a functional skill.