Double-wrist lock escape alias
Kimura escape — elbow to body, thigh grip, walk the wall, kimura counter roll. Early connection prevents arm isolation.
Adapted from InGrappling, Double-wrist lock escape. System Games did not invent this curriculum.
Kimura escape — elbow to body, thigh grip, walk the wall, kimura counter roll. Early connection prevents arm isolation.
Adapted from InGrappling, Double-wrist lock escape. System Games did not invent this curriculum.