50/50 Heel Exposure: Show the Heel vs Foot Too High or Too Low
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Notes (this phone)
Game-start: 26:53
TOP PLAYER (ATTACKER)
POSITION
In 50/50 with your partner, starting with loose grips.
OBJECTIVE
Expose their heel.
CONSTRAINTS
No finishing. No bridging. Exposing the heel ends the exchange, so never twist it. If they free the heel, pick it back up and go again. Tap early: knees don't hurt until it's too late (Harriott's opening safety talk, 0:18). Release the moment your partner taps (our rule, not the source's). Play this with a partner you trust.
WIN CONDITION
Expose the heel. Their toes are held somewhere between your triceps and your armpit, and you can see the heel.
BOTTOM PLAYER (DEFENDER)
POSITION
In 50/50, your heel the target.
OBJECTIVE
Free your heel. Harriott shows two ways: pull their elbow open with your toes when their elbow is off the floor, or stab your toes into their shoulder when their elbow is down.
CONSTRAINTS
Don't panic and run. You can hurt your own knee that way.
WIN CONDITION
Free your heel by moving your foot too high or too low for them to hold.
Charles Harriott, Leglock Games at Zen Camp (free video on the Charles Harriott YouTube channel, 2 May 2024).
Problem
In 50/50 with your partner, starting with loose grips.
Setup
In 50/50 with your partner, starting with loose grips. In 50/50, your heel the target.
Score
Expose the heel. Their toes are held somewhere between your triceps and your armpit, and you can see the heel. Free your heel by moving your foot too high or too low for them to hold.
Rules
- No finishing.
- No bridging.
- Exposing the heel ends the exchange, so never twist it.
- If they free the heel, pick it back up and go again.
- Tap early: knees don't hurt until it's too late (Harriott's opening safety talk, 0:18).
- Release the moment your partner taps (our rule, not the source's).
- Play this with a partner you trust.
- Don't panic and run.
- You can hurt your own knee that way.
leg locks
Wall card
50/50 Heel Exposure: Show the Heel vs Foot Too High or Too Low
Developing
TOP PLAYER (ATTACKER)
Position
In 50/50 with your partner, starting with loose grips.
Win condition
Expose the heel. Their toes are held somewhere between your triceps and your armpit, and you can see the heel.
Constraints
No finishing. No bridging. Exposing the heel ends the exchange, so never twist it. If they free the heel, pick it back up and go again. Tap early: knees don't hurt until it's too late (Harriott's opening safety talk, 0:18). Release the moment your partner taps (our rule, not the source's). Play this with a partner you trust.
BOTTOM PLAYER (DEFENDER)
Position
In 50/50, your heel the target.
Win condition
Free your heel by moving your foot too high or too low for them to hold.
Constraints
Don't panic and run. You can hurt your own knee that way.
Elevated safety. Confirm tap-and-release before the first rep. Stop at the tap. Do not run this if the room is not already serious about it.
