Ouchi Gari

Ouchi gari — the major inner reap. Drive the opponent's posture forward, then reap the inner leg backward from between their stance to put them down.

Adapted from the original page. Grappling.Games did not write this. Sources.

Manage injuries →Position map Connects to 4 positions across 2 relationshipsOpen in the map →1234←Enters from

Ouchi gari — the major inner reap — is the foundational inside reaping throw of judo. The attacker drives the opponent’s upper body forward and reaps the near (inner) leg with a large arc from inside, sweeping the leg backward as the upper-body drive forces the opponent’s weight onto it. Where osoto gari attacks the outside of the posting leg, ouchi gari attacks the inside of the same leg from between the opponent’s legs. The two throws form the foundational entry pair: same collar-tie clinch, mirror-image leg targets.

Ouchi gari is the inside complement to osoto: when an opponent defends osoto by widening their stance or rotating their hip away, the inside line opens and ouchi becomes the available throw. The osoto–ouchi combination is the foundational two-direction attack from the collar-tie clinch — see the dedicated section below.

INV-ST01Invariant "Destabilising the opponent requires controlling the secondary leg — the leg that is not the primary base. Moving the secondary leg removes the opponent's ability to rebalance."

Why it works hereOuchi reaps the opponent's near leg as it bears load — typically the leg the opponent posts forward onto under the attacker's pressure. The forward drive forces the post; the reap fires once that post is the loaded support point. The far leg cannot replant in time to rebalance — it has just lifted to step or is still positioned wide of the centreline.

See full invariant page → INV-04Invariant "The angle of attack determines which structural option is available. A small change in angle changes which technique is correct, regardless of the position name."

Why it works hereThe driving angle determines which leg becomes the target. A drive directly into the opponent's centre loads both legs evenly and gives no reap target. A drive angled toward the reap-side hip loads that side's leg as the opponent steps to absorb the force — that is the ouchi window. The drive angle is selected for the throw, not adjusted afterward.

See full invariant page → INV-13Invariant "Kuzushi (off-balance) is the prerequisite of every throw. The opponent must be moved out of their base of support before the throwing action begins."

Games

Butterfly Guard: Lock Your Hands Around the Body vs Sweep or Stand Upbutterfly · guard · connected-hands · body-lock · hand-fighting · sweepOpen game →Collar Tie and Inside Tie: Head Below the Armpit to Front Headlock vs Strip and Disconnectcollar-tie · inside-tie · hand-fighting · postureOpen game →Connection and Destabilizationtakedowns · single leg takedownOpen game →Connection and Movementtakedowns · single leg takedownOpen game →Connection, Destabilization, and Hip Accesstakedowns · single leg takedownOpen game →Cover the Knuckles: Lock the Hands vs Hips Away and Facerear-body-lock · hand-fighting · grip-fighting · wrestlingOpen game →Double Biceps and Head: Shoot or Stealtakedowns · biceps-tie · head-position · inside-position · double-leg · grip-stealingOpen game →Double Leg DriveTakedownsOpen game →Double Leg PinTransitionsOpen game →Double Wrist Control: Shoot or Stealtakedowns · wrist-control · hand-fighting · double-leg · grip-stealingOpen game →FinishingDouble LegOpen game →First Grip Winshand fighting · engagementOpen game →Front Body Lock: Shoot or Stealtakedowns · body-lock · double-leg · single-leg · grip-stealingOpen game →Front Headlock, Rear Body Lock, or Single: Submit from Behind vs Turn to Facechest-to-back · rear-body-lock · single-leg · submissions · turn-to-faceOpen game →Grip Fight: Underhook and Wrist Controlgrip-fighting · underhook · wrist-control · hand-fighting · clinchOpen game →Hand Fight to Get Behind and Lock Your Handshand-fighting · back-take · body-lock · arm-dragOpen game →Hands Down or Knee Grabhand-fighting · snap-down · leg-attackOpen game →Knee to Ankle, Then Put Them Downsingle-leg · ankle-grips · entanglements · takedowns · play-the-whole-spaceOpen game →Kneeling Single Leg: Double-Lock a Limb vs Lock the Centerscramble · single-leg · kneeling · double-lock · limb-attack · body-lock · leg-entanglementsOpen game →Leg Capture Hold 3ssingle-leg · engagementOpen game →Low Single: Elbow Inside to Toptakedowns · single-leg · low-single · scramble · turtleOpen game →On Your Back: Lock Your Hands Around Them vs Stand Upconnected-hands · head-and-arm · body-lock · hand-fightingOpen game →Open Guard: Three Flanks, Then Lock Your Hands vs Feet Inside and Both Handsopen-guard · flank · footwork · inside-position · hand-fighting · body-lock · guard-retentionOpen game →Shooter vs Upper Body: Ankle to the Armpit, Lift, or Go Behind vs Butt or Backtakedowns · single-leg · double-leg · shot · overhook · underhook · block-and-liftOpen game →Side Control, Arm Around the Hip: Submit vs Reverse, Seated Guard, or Standside-control · submissions · underhook · hand-fighting · under-the-elbowsOpen game →Single Leg FinishTakedownsOpen game →Single Leg to BackTakedownsOpen game →Single Leg, Defender's Head Position: Disconnect vs Hips Down or Behind the Elbowstakedowns · single-leg · single-leg-defense · head-position · hand-fightingOpen game →Single Leg: Off-Balance Plus a Second Connection vs Cover the Headtakedowns · single-leg · off-balance · second-connection · head-controlOpen game →Single-Leg Guard Pull: Entangle and Stand Up vs Take the Back or Lock Hips and Ankleguard-pull · single-leg · wrestle-up · leg-entanglements · back-take · seated-guardOpen game →Single-Leg Race: First to Pick Up the Legtakedowns · single-leg · grip-fighting · hand-fighting · shot-defenseOpen game →Single-Leg: Toes, Heel, and Hands Both Sides vs Free the Legsingle-leg · toe-capture · heel-capture · shotgun-grip · leg-entanglementsOpen game →Standing Front Headlock: Hands to the Mat vs Head Back Upposture · hand-fighting · chest-to-backOpen game →Three Touches or Closed Handshand-fighting · snap-down · body-lock · leg-attackOpen game →Two-on-One: Connect the Hands vs Free the Armtwo-on-one · russian-tie · hand-fighting · wrestling · body-lockOpen game →Underhook and Wrist to a Single, Body Lock, or Front Headlockgrip-fighting · underhook · wrist-control · single-leg · body-lock · snap-downOpen game →