Reverse X — Defending

Defending reverse X in no-gi — a waypoint that platforms nothing. The danger is where it leads, the exits are cheap right now, and that is exactly why you should take one.

Adapted from the original page. Grappling.Games did not write this. Sources.

FamilyLeg EntanglementsLevelAdvancedPerspectiveBottomIntentDefensiveSafetyElevatedHubLeg EntanglementsMapView on graph →This technique has elevated risk. Make sure you've covered the prerequisites before attempting.

Manage injuries →Position map Connects to 4 positions across 2 relationshipsOpen in the map →1234←Enters from

Reverse X from the defending side. The attacker has an X configuration with the legs reversed relative to the standard shape, controlling your leg from underneath.

This position platforms nothing directly — it is a waypoint. The danger is where it leads rather than what it does, which makes it the least immediately threatening entanglement on this list and one of the easier ones to underestimate.

A defender here has time. What they usually lack is the recognition that the time is finite.

Elevated RiskReverse X (Defending) is an elevated risk technique. No submission is catalogued from this position. The risk is downstream: reverse X feeds inside and outside entanglements that do carry finishes, so the injury mechanism belongs to wherever it delivers you. Serious injury can occur Medium, which for this family is generous. It is the transition that shortens it..

If you are new to this technique: read this section before anything else. Understanding the danger is part of understanding the technique.

The person applying the technique is responsible for releasing immediately.

Games

50/50 Positional Dilemma50/50 · ankle lock · toe holdOpen game →Ankle Lock Finish Gameashi-garami · ankle-lock · leg-locks · extractionOpen game →Ankle WarsscrambleOpen game →Any Entanglement: Finish the Legs or Take the Back vs Free the Leg, Counter, or Passleg-locks · ashi · heel-exposure · back-take · submissionsOpen game →Ashi: False Grip vs Clear the Knee Lineashi · false-grip · heel-hide · ballerina-toes · leg-entanglementsOpen game →Behind the Ankles to Hips or Shouldersstanding-passing · knee-pits · hips-and-shouldersOpen game →Capture the Footleglocks · straight ankle lockOpen game →Double Octopus: Lock the Hips Plus the Shoulders or the Anklescramble · double-octopus · hip-to-hip · back-take · leg-entanglementsOpen game →Finishing Mechanicsleglocks · straight ankle lockOpen game →Inside Heel Hook Gamecross-ashi · saddle · inside-heel-hook · leg-locksOpen game →Keep Them Down From Feet Insideinside-position · ankle-grips · entanglements · wrestle-up · play-the-whole-spaceOpen game →Knee to Ankle, Then Put Them Downsingle-leg · ankle-grips · entanglements · takedowns · play-the-whole-spaceOpen game →Leg Lock Full System Gameleg-locks · full-system · ankle-lock · toe-hold · heel-hooksOpen game →Maintain Controlleglocks · straight ankle lockOpen game →Outside Heel Hook vs Extractionoutside-ashi · outside-heel-hook · leg-locks · extractionOpen game →Passing the Ankle Lineankle-line · open-guard · pinOpen game →Shooter vs Upper Body: Ankle to the Armpit, Lift, or Go Behind vs Butt or Backtakedowns · single-leg · double-leg · shot · overhook · underhook · block-and-liftOpen game →Single-Leg Guard Pull: Entangle and Stand Up vs Take the Back or Lock Hips and Ankleguard-pull · single-leg · wrestle-up · leg-entanglements · back-take · seated-guardOpen game →Single-Leg: Toes, Heel, and Hands Both Sides vs Free the Legsingle-leg · toe-capture · heel-capture · shotgun-grip · leg-entanglementsOpen game →Staggered AnklesGuardOpen game →Stand Against the AnkleGuardOpen game →Three-Quarter Mount: Free the Ankle vs Close or Reversethree-quarter-mount · half-guard · mount · side-control · knee-on-belly · closed-guard · reversalOpen game →Toe Hold Gameashi-garami · toe-hold · ankle-lock · leg-locks · extractionOpen game →Turtle Ankle AttacksturtleOpen game →