Mutual Ashi Garami

Mutual ashi — also called criss-cross ashi — is the position where both players are in overlapping single-leg entanglements.

Adapted from the original page. Grappling.Games did not write this. Sources.

FamilyLeg EntanglementsLevelAdvancedPerspectiveMutualIntentCounter-offensiveSafetyElevatedHubLeg EntanglementsMapView on graph →This technique has elevated risk. Make sure you've covered the prerequisites before attempting.

Manage injuries →Position map Connects to 6 positions across 3 relationshipsOpen in the map →12345678←Enters from

Mutual ashi garami — also called criss-cross ashi — is the position where both players have entered each other’s single-leg entanglement simultaneously, creating overlapping ashi garami structures. Both players have inside space on a different leg, both heels are potentially exposed, and neither player has a clean attacking advantage.

This is distinct from 50/50. In 50/50, both players are in the same leg entanglement with the same leg — typically with their legs intertwined symmetrically. In mutual ashi, each player is in an ashi garami on a different leg, creating a criss-cross pattern. The submission options, transitions, and resolution mechanics differ between the two positions.

Mutual ashi is detailed in the Pillars of Defense defensive series, which treats it explicitly as a positional competition problem rather than a static position to escape. The framework there — and on this page — is that mutual ashi is resolved by whoever achieves positional advancement first, not by standard escape mechanics.

Both players in mutual ashi have submission access to each other. This is not purely a defensive problem for one player — it is a dynamic competition in which both players are simultaneously attacking and defending. Understanding mutual ashi means understanding how to win this competition, not how to escape from a disadvantage.

Elevated RiskMutual Ashi Garami is an elevated risk technique. Both players in mutual ashi have submission access to each other's outside heel and ankle. The dynamic competition means neither player is purely defending — both must manage their own heel exposure while pursuing the opponent's.

If you are new to this technique: read this section before anything else. Understanding the danger is part of understanding the technique.

Games

50/50 Positional Dilemma50/50 · ankle lock · toe holdOpen game →Ankle Lock Finish Gameashi-garami · ankle-lock · leg-locks · extractionOpen game →Ankle WarsscrambleOpen game →Any Entanglement: Finish the Legs or Take the Back vs Free the Leg, Counter, or Passleg-locks · ashi · heel-exposure · back-take · submissionsOpen game →Ashi: False Grip vs Clear the Knee Lineashi · false-grip · heel-hide · ballerina-toes · leg-entanglementsOpen game →Behind the Ankles to Hips or Shouldersstanding-passing · knee-pits · hips-and-shouldersOpen game →Capture the Footleglocks · straight ankle lockOpen game →Double Octopus: Lock the Hips Plus the Shoulders or the Anklescramble · double-octopus · hip-to-hip · back-take · leg-entanglementsOpen game →Finishing Mechanicsleglocks · straight ankle lockOpen game →Inside Heel Hook Gamecross-ashi · saddle · inside-heel-hook · leg-locksOpen game →Keep Them Down From Feet Insideinside-position · ankle-grips · entanglements · wrestle-up · play-the-whole-spaceOpen game →Knee to Ankle, Then Put Them Downsingle-leg · ankle-grips · entanglements · takedowns · play-the-whole-spaceOpen game →Leg Lock Full System Gameleg-locks · full-system · ankle-lock · toe-hold · heel-hooksOpen game →Maintain Controlleglocks · straight ankle lockOpen game →Outside Heel Hook vs Extractionoutside-ashi · outside-heel-hook · leg-locks · extractionOpen game →Passing the Ankle Lineankle-line · open-guard · pinOpen game →Shooter vs Upper Body: Ankle to the Armpit, Lift, or Go Behind vs Butt or Backtakedowns · single-leg · double-leg · shot · overhook · underhook · block-and-liftOpen game →Single-Leg Guard Pull: Entangle and Stand Up vs Take the Back or Lock Hips and Ankleguard-pull · single-leg · wrestle-up · leg-entanglements · back-take · seated-guardOpen game →Single-Leg: Toes, Heel, and Hands Both Sides vs Free the Legsingle-leg · toe-capture · heel-capture · shotgun-grip · leg-entanglementsOpen game →Staggered AnklesGuardOpen game →Stand Against the AnkleGuardOpen game →Three-Quarter Mount: Free the Ankle vs Close or Reversethree-quarter-mount · half-guard · mount · side-control · knee-on-belly · closed-guard · reversalOpen game →Toe Hold Gameashi-garami · toe-hold · ankle-lock · leg-locks · extractionOpen game →Turtle Ankle AttacksturtleOpen game →