Mikey Lock

The Mikey lock in no-gi — the opponent's foot beside your neck rather than under your armpit, attacking the foot and the knee at once. The grip that beats the heel slip.

Adapted from the original page. Grappling.Games did not write this. Sources.

FamilyLeg LocksLevelAdvancedPerspectiveTopIntentOffensiveSafetyElevatedHubLeg EntanglementsMapView on graph →This technique has elevated risk. Make sure you've covered the prerequisites before attempting.

Manage injuries →Position map Connects to 4 positions across 3 relationshipsOpen in the map →1234←Attacked from

The Mikey lock attacks the foot and the knee at the same time, and it does it by putting the opponent’s foot beside your neck rather than under your armpit. The neck becomes the fulcrum, the lower palm drives the heel bone, and the finish is a collapse of the elbow with the shoulder dropping toward the floor.

It exists to solve one specific problem. The standard defence to a heel hook is to point the toe and slip the heel out, and that defence works because the attacker’s grip needs the heel to travel a long way before anything loads. The Mikey lock moves the heel a much shorter distance — between the shoulder and the head — so the defensive moment a heel hook gives away never arrives.

The name is descriptive rather than honorific: it is the grip configuration that distinguishes it, not the position it comes from. Everything below is about that configuration and what it buys.

Elevated RiskMikey Lock is an elevated risk technique. Two structures load at once. The wedge on the foot loads the ankle and the Achilles directly, and a slight outward turn transmits rotation into the knee — so this is a foot lock and a knee attack in the same grip. The defender cannot hand-fight the grip out or kick free, which removes the escalating physical struggle that normally warns both players that a submission is close. Serious injury can occur Short, and shorter than the defender expects, because the usual warning signs are absent — there is no grip fight and no heel travel. The tap has to come from recognising the configuration rather than from feeling it build..

If you are new to this technique: read this section before anything else. Understanding the danger is part of understanding the technique.

The person applying the technique is responsible for releasing immediately.

Games

50/50 Positional Dilemma50/50 · ankle lock · toe holdOpen game →Ankle Lock Finish Gameashi-garami · ankle-lock · leg-locks · extractionOpen game →Ankle WarsscrambleOpen game →Any Entanglement: Finish the Legs or Take the Back vs Free the Leg, Counter, or Passleg-locks · ashi · heel-exposure · back-take · submissionsOpen game →Ashi: False Grip vs Clear the Knee Lineashi · false-grip · heel-hide · ballerina-toes · leg-entanglementsOpen game →Behind the Ankles to Hips or Shouldersstanding-passing · knee-pits · hips-and-shouldersOpen game →Capture the Footleglocks · straight ankle lockOpen game →Double Octopus: Lock the Hips Plus the Shoulders or the Anklescramble · double-octopus · hip-to-hip · back-take · leg-entanglementsOpen game →Finishing Mechanicsleglocks · straight ankle lockOpen game →Inside Heel Hook Gamecross-ashi · saddle · inside-heel-hook · leg-locksOpen game →Keep Them Down From Feet Insideinside-position · ankle-grips · entanglements · wrestle-up · play-the-whole-spaceOpen game →Knee to Ankle, Then Put Them Downsingle-leg · ankle-grips · entanglements · takedowns · play-the-whole-spaceOpen game →Leg Lock Full System Gameleg-locks · full-system · ankle-lock · toe-hold · heel-hooksOpen game →Maintain Controlleglocks · straight ankle lockOpen game →Outside Heel Hook vs Extractionoutside-ashi · outside-heel-hook · leg-locks · extractionOpen game →Passing the Ankle Lineankle-line · open-guard · pinOpen game →Shooter vs Upper Body: Ankle to the Armpit, Lift, or Go Behind vs Butt or Backtakedowns · single-leg · double-leg · shot · overhook · underhook · block-and-liftOpen game →Single-Leg Guard Pull: Entangle and Stand Up vs Take the Back or Lock Hips and Ankleguard-pull · single-leg · wrestle-up · leg-entanglements · back-take · seated-guardOpen game →Single-Leg: Toes, Heel, and Hands Both Sides vs Free the Legsingle-leg · toe-capture · heel-capture · shotgun-grip · leg-entanglementsOpen game →Staggered AnklesGuardOpen game →Stand Against the AnkleGuardOpen game →Three-Quarter Mount: Free the Ankle vs Close or Reversethree-quarter-mount · half-guard · mount · side-control · knee-on-belly · closed-guard · reversalOpen game →Toe Hold Gameashi-garami · toe-hold · ankle-lock · leg-locks · extractionOpen game →Turtle Ankle AttacksturtleOpen game →