Leg Entanglement Full System
Mat mode
5:00
Tell the roomEnter, transition, and hold dominant entanglements, finish at the lower limb, or take the back. Same: enter, transition, finish, or take the back.
IBJJF No-Gi: a listed finish is restricted.
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Notes (this phone)
BOTH PLAYERS
TOP PLAYER and BOTTOM PLAYER share these rules.
POSITION
Both players start seated in butterfly guard, facing each other. No pre-established entanglement. Symmetric game.
OBJECTIVE
Enter, transition, and hold dominant entanglements, finish at the lower limb, or take the back.
CONSTRAINTS
Elevated safety. Default: no heel hooks unless both partners have agreed and shown tap-release reliability. Reset when either player completes a submission, achieves back control, or accumulates 30 continuous seconds of confirmed dominant entanglement. Role-rotating after each reset. Score five points per side. Default rounds 5:00.
WIN CONDITION
Force a lower-limb tap — the foot-and-ankle line, or the knee line where heel hooks are agreed — or take the back; or maintain a confirmed dominant entanglement (ashi, outside ashi, or cross ashi with hip control) for 30 continuous seconds.
BOTTOM PLAYER
POSITION
Same seated butterfly start. Symmetric game.
OBJECTIVE
Same: enter, transition, finish, or take the back.
CONSTRAINTS
Same heel-hook default, reset logic, and role rotation.
WIN CONDITION
Force a lower-limb tap — the foot-and-ankle line, or the knee line where heel hooks are agreed — or take the back; or maintain a confirmed dominant entanglement for 30 continuous seconds.
In competition
See it in competition: Tezos WNO Submission of the Night: Sophia Cassella :35 HEEL HOOK ⚠️ →
Original positional game. Leg Entanglement Full System. GAME-LE-04.
Problem
Both players start seated in butterfly guard, facing each other.
Setup
Both players start seated in butterfly guard, facing each other. No pre-established entanglement. Symmetric game. Same seated butterfly start. Symmetric game.
Score
Force a lower-limb tap — the foot-and-ankle line, or the knee line where heel hooks are agreed — or take the back; or maintain a confirmed dominant entanglement (ashi, outside ashi, or cross ashi with hip control) for 30 continuous seconds. Force a lower-limb tap — the foot-and-ankle line, or the knee line where heel hooks are agreed — or take the back; or maintain a confirmed dominant entanglement for 30 continuous seconds.
Rules
- Elevated safety.
- Default: no heel hooks unless both partners have agreed and shown tap-release reliability.
- Reset when either player completes a submission, achieves back control, or accumulates 30 continuous seconds of confirmed dominant entanglement.
- Role-rotating after each reset.
- Score five points per side.
- Default rounds 5:00.
- Same heel-hook default, reset logic, and role rotation.
Progressions
Harder constraint variants from the source. Same game, tighter problem.
- Heel hooks included: With explicit consent and established tap-release reliability, add inside and outside heel hooks as permitted finishes. This is the full competitive leg entanglement environment.
- Standing start: Both players begin standing. The game includes establishing the first entanglement from a standing context — the standing reap entry becomes necessary.
- Full open rounds: Remove the role-rotating rule. Both players play continuous live rounds with no positional constraints. This is competition-equivalent leg entanglement training.
leg locks
Wall card
Leg Entanglement Full System
Advanced
BOTH PLAYERS
Position
Both players start seated in butterfly guard, facing each other. No pre-established entanglement. Symmetric game.
Win condition
Force a lower-limb tap — the foot-and-ankle line, or the knee line where heel hooks are agreed — or take the back; or maintain a confirmed dominant entanglement (ashi, outside ashi, or cross ashi with hip control) for 30 continuous seconds.
Constraints
Elevated safety. Default: no heel hooks unless both partners have agreed and shown tap-release reliability. Reset when either player completes a submission, achieves back control, or accumulates 30 continuous seconds of confirmed dominant entanglement. Role-rotating after each reset. Score five points per side. Default rounds 5:00.
Elevated safety. Confirm tap-and-release before the first rep. Stop at the tap. Do not run this if the room is not already serious about it.