Peruvian Necktie

Peruvian Necktie — S-grip on head and arm, a leg over the back of the head, and a sit-back that drives the head into the grip.

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The Peruvian Necktie attacks from the front headlock with a two-handed grip trapping the opponent’s head and near arm, and both legs thrown over the opponent to drive the head down into that grip. Where the guillotine uses the choking arm alone, the Peruvian Necktie locks the hands — S-grip or gable — under the chin around the head and near arm, then throws the head-side leg over the back of the opponent’s head, follows with the second leg over their back, and sits back.

The sit-back is the finish. Sitting close to the opponent’s head, the attacker extends the hips: the legs fold the opponent’s head down and deeper into the locked grip while the arms extend and the elbows pinch together. There is no roll — the opponent stays folded underneath as the attacker reclines, and the compression comes from the head being driven down between the legs and the grip.

The Peruvian Necktie is most commonly used from turtle top or as a counter to a wrestling shot, where the opponent’s head is down and their back is horizontal and accessible. It is mechanically distinct from the guillotine because the head-and-arm grip and the legs change the compression geometry: the opponent’s head is loaded downward into the choke by the attacker’s whole lower body rather than held by arm strength alone.

Elevated RiskPeruvian Necktie is an elevated risk technique. Vascular choke — bilateral carotid compression — with a real cervical-flexion crank component. The sit-back geometry folds the opponent's head down toward their chest under the attacker's leg and hip drive, so the cervical spine is loaded in flexion at the same time the carotids are compressed. The transition from pressure to unconsciousness can be rapid, and the flexion load can build before the choke feels urgent. Serious injury can occur seconds — vascular chokes can cause unconsciousness within 3–5 seconds of full bilateral compression; the flexion load arrives with the sit-back itself.

If you are new to this technique: read this section before anything else. Understanding the danger is part of understanding the technique.

The person applying the technique is responsible for releasing immediately.

Communicate before drilling. Know your partner's experience level with this position.

Games

Any Other Submissionsubmissions · guillotineOpen game →Closed Guard: Pass the Hips or Take the Back vs Sweep, Back, or Stand Upclosed-guard · guard-passing · sweeps · back-takeOpen game →Collar Tie and Inside Tie: Head Below the Armpit to Front Headlock vs Strip and Disconnectcollar-tie · inside-tie · hand-fighting · postureOpen game →Collar Tie Inside-Hand Battlecollar-tie · inside-hand · takedownOpen game →FinishingguillotineOpen game →Front Headlock Bottom TurnEscapesOpen game →Front Headlock ControlOpen game →Front Headlock Establish and Holdturtle · gripsOpen game →Front Headlock FinishTakedownsOpen game →Front Headlock FlattenTransitionsOpen game →Front Headlock LiftTakedownsOpen game →Front Headlock StrangleOpen game →Front Headlock System — Full Expressionfull-system · guillotine · darce · anaconda · back-takeOpen game →Front Headlock to the BackturtleOpen game →Front Headlock vs. Sit-Out and Stand-Upturtle · sit-outOpen game →Front Headlock — Back Take Gameback-take · seatbelt · turtleOpen game →Front Headlock — Guillotine Entry Gameguillotine · entry · turtleOpen game →Front Headlock, Rear Body Lock, or Single: Submit from Behind vs Turn to Facechest-to-back · rear-body-lock · single-leg · submissions · turn-to-faceOpen game →Front Headlock: Pin or Score the Back vs Stand Up or Sit to Guardturtle · cradle · back-take · pin · guillotine · ADCCOpen game →Guillotine and AnacondaOpen game →Guillotine ExchangeOpen game →Isolating the NeckturtleOpen game →Maintain ControldarceOpen game →Maintaining the FinishguillotineOpen game →One ArmguillotineOpen game →Sprawl to Front HeadlockTakedownsOpen game →Stabilize Front Headlockhead and arm strangle · submissionsOpen game →Standing Front Headlock: Hands to the Mat vs Head Back Upposture · hand-fighting · chest-to-backOpen game →The Headhunter and the Posture Masterclosed-guard · guillotine-chase · postureOpen game →Underhook and Wrist to a Single, Body Lock, or Front Headlockgrip-fighting · underhook · wrist-control · single-leg · body-lock · snap-downOpen game →