De La Riva to the Wedge vs Any Leg Entanglement

GG-GRD-39 · Retention · Proficient · 3:00

Open Guard

Mat mode

3:00

Tell the roomGet to the wedge.

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Notes (this phone)

DE LA RIVA PLAYER

POSITION

Both of you seated on the mat (double seated). Your partner has inside position. You hold their ankle and have your De La Riva hook in.

OBJECTIVE

Get to the wedge.

CONSTRAINTS

How you get there is up to you. The coach doesn't prescribe a solution; his only hint is to learn to invert. Explore, fail, and try again rather than sitting still. Reset after either player wins. Rounds are 2 minutes with one person in this role.

WIN CONDITION

Reach the wedge.


INSIDE-POSITION PLAYER

POSITION

Seated with inside position, your ankle held and their De La Riva hook in.

OBJECTIVE

Enter a leg entanglement before they reach the wedge.

CONSTRAINTS

Any leg entanglement counts; single leg X is the simple one. Getting there is the win and the round resets, so nobody finishes a leg lock. Reset after either player wins.

WIN CONDITION

Get your partner into any leg entanglement.

Reference video

Open video · Sub Science

Proficient · Role-rotating · Standard · Constraint Positional

Sub Science, Using Constraint-led Approach to Teach De La Riva Berimbolo (free video on the Sub Science YouTube channel, 9 Aug 2024).

Problem

Both of you seated on the mat (double seated).

Tell the room

Get to the wedge. Enter a leg entanglement before they reach the wedge.

Setup

Both of you seated on the mat (double seated). Your partner has inside position. You hold their ankle and have your De La Riva hook in. Seated with inside position, your ankle held and their De La Riva hook in.

Score

Reach the wedge. Get your partner into any leg entanglement.

Rules

  1. How you get there is up to you.
  2. The coach doesn't prescribe a solution; his only hint is to learn to invert.
  3. Explore, fail, and try again rather than sitting still.
  4. Reset after either player wins.
  5. Rounds are 2 minutes with one person in this role.
  6. Any leg entanglement counts; single leg X is the simple one.
  7. Getting there is the win and the round resets, so nobody finishes a leg lock.
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