Twister Escape

Twister escape — keep the near leg tight in turtle, tuck the chin to kill the head-control half, and strip the hook to spin out of the truck.

Adapted from the original page. Grappling.Games did not write this. Sources.

FamilyEscapes & DefenceLevelAdvancedPerspectiveBottomIntentDefensiveSafetyElevatedHubLeg EntanglementsMapView on graph →This technique has elevated risk. Make sure you've covered the prerequisites before attempting.

Manage injuries →Position map Connects to 5 positions across 2 relationshipsOpen in the map →12345←Escape route from

The twister is a spinal lock applied from the truck. For the attack, see Twister. The truck holds your lower body in one rotation; the head control turns your upper body the other way; and your spine is what sits between them. It is banned in a number of rulesets and it is the reason spinal locks are treated as their own safety category.

It has two halves and it needs both. Take away the leg entanglement and there is no lower anchor; take away the head control and there is nothing to counter-rotate against. That gives a defender two independent lines of attack on one submission, which is unusual and worth exploiting — the middle answer works on the head half while the truck is still on, and the late answer works on the truck half.

The submission is genuinely dangerous, so the honest emphasis is on the early stage. The twister comes from turtle, and a turtle with the near leg tucked tight is a turtle the truck cannot be entered from.

Elevated RiskTwister (Defence) is an elevated risk technique. Counter-rotation of the spine — the lumbar and thoracic segments loaded in torsion between a fixed lower body and a turned upper body. Spinal injuries are categorically worse than joint injuries: they involve structures that do not heal predictably, the consequences can be lasting, and the warning is unreliable because torsional load distributes across many segments rather than concentrating where you can feel it. Neck involvement adds a second, separate hazard at the cervical spine. Serious injury can occur Unpredictable, which is the problem. Torsional spinal load does not give the clean escalating signal a joint lock does..

If you are new to this technique: read this section before anything else. Understanding the danger is part of understanding the technique.

The person applying the technique is responsible for releasing immediately.

Games

Back Control, Arm Trapped: Get the Back Triangle vs Escape the Backback-control · back-triangle · arm-trap · back-escapeOpen game →Back EscapeEscapesOpen game →Catch the Knee CrossEscapesOpen game →Caught in 70/30 — Escape and Reverse70/30 · escape · reverse · inside-entanglementOpen game →Figure-Four or Cover Hips vs Escapeside-control · americanaOpen game →Finishing the Escape — From the Backback-escape · seatbelt · finish-firstOpen game →Front Headlock Bottom TurnEscapesOpen game →Head-and-Arm Tackle DefenseEscapesOpen game →Mount EscapeEscapesOpen game →Mount, Elbows Down: Capture a Foot vs Get Double Undersmount · mount-escape · elbows-tight · foot-capture · half-guard-recovery · double-undersOpen game →Mount, Elbows Down: Submit vs Reverse or Get Guardmount · elbow-exposure · americana · head-and-arm · gift-wrap · submissions · mount-escapeOpen game →Mount, Elbows Down: Two-on-One or Double Unders vs Reverse or Get Guardmount · elbow-exposure · two-on-one · kimura-grip · americana · gift-wrap · double-unders · mount-escapeOpen game →Mount, Elbows Up: S-Mount Both Sides vs Both Elbows Downmount · s-mount · elbow-exposure · mount-escape · framesOpen game →Mount, One Elbow Up: Head and Arm or Take the Back vs Elbow Down, Reverse, or Escapemount · head-and-arm · arm-triangle · back-take · elbow-exposure · mount-escape · submissionsOpen game →North-South DenialEscapesOpen game →Rebuilding Behind a Frameguard-retention · frame · elbow-knee · entanglementOpen game →Recovering From Flatguard-retention · flat · re-face · entanglementOpen game →Shoulder Line Attached: Submit or Come Up on Top vs Both Arms In or Out and Stay on Topomoplata · shoulder-line · wrist-lock · posture · triangle-escape · submissionsOpen game →Side EscapeEscapesOpen game →Turtle RecoveryEscapes · TurtleOpen game →Turtle, No Connected Hands: Hip to the Mat vs Stand and Disconnectturtle · turtle-attack · turtle-escape · no-connected-hands · hip-to-the-mat · baseOpen game →Turtle: Seat Belt and a Hook, or Hip Down Past the Legs vs Guard or Standturtle · turtle-attack · back-take · seat-belt · hooks · rear-naked-choke · turtle-escape · guard-recoveryOpen game →