Buggy Choke Escape

Buggy choke escape — you are the one on top. Keep your head high and near arm posted, and if it closes, lift the knee off your neck before the crunch arrives.

Adapted from the original page. Grappling.Games did not write this. Sources.

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The buggy choke comes from underneath you. You are on top — in side control, the dogfight, or quarter guard — and the person you are pinning turns onto their side, brings a leg over your head, threads their own arm behind their own knee, and closes a grip. Your head and near arm are inside that structure and both your carotids are compressed between their leg and your own shoulder. For the attack, see Buggy Choke.

The position it comes from is the reason it catches people. You are winning when it starts. Nothing about a settled side control reads as dangerous, so the leg coming over is usually interpreted as a scramble or a failed escape rather than as an attack, and by the time it is recognised the grip has closed. That misreading is the submission’s main asset and it costs nothing to remove — knowing what the leg means is most of the defence.

It is recent enough that the defensive canon is still settling. The knee-lift counter below is the answer with the most support behind it; beyond that, much of what is taught has not been tested against a large body of resisting opponents, and this page says so where it applies.

Keep your head high and your near arm posted wide. The choke needs your head low next to theirs and your near arm inside the structure; deny either and it cannot be built. This is a passing and pinning posture rather than a response, and it is where the submission is actually beaten.

Lift the knee off your neck. Grip their leg at the knee or just below it and pull it upward, away from the compression line. Removing the leg ends the choke mechanically — the structure has no second version without it. This window is short and it is the only real escape.

Tap. This is a bilateral blood choke with both your carotids compressed and your near arm trapped, and there is no documented escape from a fully closed buggy choke. Treating it as survivable is how people go to sleep from a position they thought they were winning.

Games

Back Control, Arm Trapped: Get the Back Triangle vs Escape the Backback-control · back-triangle · arm-trap · back-escapeOpen game →Back EscapeEscapesOpen game →Catch the Knee CrossEscapesOpen game →Caught in 70/30 — Escape and Reverse70/30 · escape · reverse · inside-entanglementOpen game →Figure-Four or Cover Hips vs Escapeside-control · americanaOpen game →Finishing the Escape — From the Backback-escape · seatbelt · finish-firstOpen game →Front Headlock Bottom TurnEscapesOpen game →Head-and-Arm Tackle DefenseEscapesOpen game →Mount EscapeEscapesOpen game →Mount, Elbows Down: Capture a Foot vs Get Double Undersmount · mount-escape · elbows-tight · foot-capture · half-guard-recovery · double-undersOpen game →Mount, Elbows Down: Submit vs Reverse or Get Guardmount · elbow-exposure · americana · head-and-arm · gift-wrap · submissions · mount-escapeOpen game →Mount, Elbows Down: Two-on-One or Double Unders vs Reverse or Get Guardmount · elbow-exposure · two-on-one · kimura-grip · americana · gift-wrap · double-unders · mount-escapeOpen game →Mount, Elbows Up: S-Mount Both Sides vs Both Elbows Downmount · s-mount · elbow-exposure · mount-escape · framesOpen game →Mount, One Elbow Up: Head and Arm or Take the Back vs Elbow Down, Reverse, or Escapemount · head-and-arm · arm-triangle · back-take · elbow-exposure · mount-escape · submissionsOpen game →North-South DenialEscapesOpen game →Rebuilding Behind a Frameguard-retention · frame · elbow-knee · entanglementOpen game →Recovering From Flatguard-retention · flat · re-face · entanglementOpen game →Shoulder Line Attached: Submit or Come Up on Top vs Both Arms In or Out and Stay on Topomoplata · shoulder-line · wrist-lock · posture · triangle-escape · submissionsOpen game →Side EscapeEscapesOpen game →Turtle RecoveryEscapes · TurtleOpen game →Turtle, No Connected Hands: Hip to the Mat vs Stand and Disconnectturtle · turtle-attack · turtle-escape · no-connected-hands · hip-to-the-mat · baseOpen game →Turtle: Seat Belt and a Hook, or Hip Down Past the Legs vs Guard or Standturtle · turtle-attack · back-take · seat-belt · hooks · rear-naked-choke · turtle-escape · guard-recoveryOpen game →