Method
Method
Why the catalog is games-first: constraints, representative practice, finish-first ladders, and invariants. Adapted from the original method library.
Adapted from the original page. Grappling.Games did not write this. Sources.
The Constraints-Led ApproachGames as Representative PracticeRepetition Without RepetitionReverse-Phase ProgressionSession DesignRepresentative Learning DesignPositive GrapplingEcological DynamicsAffordancesFocus of AttentionDrilling and GamesWhat the Science SaysCoaching KidsInvariants Are InformationCurriculum ScaffoldingHow the Layers WorkGreg Souders and Standard Jiu-JitsuUsing the Games Generator