Outside Heist, Shotgun Grip — Advance Outside
leg locks
InGrappling, Outside Heist, Shotgun Grip — Advance Outside. GAME-LEO-02.
Problem
Attacker seated on the hips in the outside heist, shotgun grip secured.
Tell the room
Convert the seat into a finishing outside entanglement, or finish from here. Extract the trapped leg, or wrestle the hips free.
Setup
Attacker seated on the hips in the outside heist, shotgun grip secured. Defender's leg controlled. Finishing line not yet set. On the bottom of the outside heist, one leg trapped under the shotgun grip.
Score
Force a lower-limb tap, or secure a confirmed one-sided dominant entanglement (outside sankaku or game over) and hold for five seconds. Extract the trapped leg to a confirmed neutral 50/50, or wrestle the hips free to a confirmed neutral scramble.
Rules
- Elevated safety.
- Default: no heel hooks unless both partners have agreed and shown tap-release reliability.
- Keep the hip line through the transition.
- Reset when the attacker forces a tap or holds a confirmed dominant entanglement for five seconds, or the defender extracts to neutral.
- Role rotates after each reset.
- Default rounds 2:00.
- Same heel-hook default, hip-line rule, reset logic, and role rotation.
TOP PLAYER
POSITION
Attacker seated on the hips in the outside heist, shotgun grip secured. Defender's leg controlled. Finishing line not yet set.
OBJECTIVE
Convert the seat into a finishing outside entanglement, or finish from here.
CONSTRAINTS
Elevated safety. Default: no heel hooks unless both partners have agreed and shown tap-release reliability. Keep the hip line through the transition. Reset when the attacker forces a tap or holds a confirmed dominant entanglement for five seconds, or the defender extracts to neutral. Role rotates after each reset. Default rounds 2:00.
WIN CONDITION
Force a lower-limb tap, or secure a confirmed one-sided dominant entanglement (outside sankaku or game over) and hold for five seconds.
BOTTOM PLAYER
POSITION
On the bottom of the outside heist, one leg trapped under the shotgun grip.
OBJECTIVE
Extract the trapped leg, or wrestle the hips free.
CONSTRAINTS
Same heel-hook default, hip-line rule, reset logic, and role rotation.
WIN CONDITION
Extract the trapped leg to a confirmed neutral 50/50, or wrestle the hips free to a confirmed neutral scramble.